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RLG-Web server: refactor statusmsg() to work with WebSockets. Separate the game-listing and http-responding components of statusmsg() so the listing function can be reused for WebSockets.
author John "Elwin" Edwards <elwin@sdf.org>
date Fri, 13 Jul 2012 09:17:05 -0700
parents 7480ef947d45
children 86c1b79cf662
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