Mercurial > hg > rlgwebd
diff rlgwebd.js @ 49:423ef87ddc9b
RLG-Web: delay removing TermSessions until the client is informed.
Add a TermSession.sendq flag that indicates whether a type q message
has been sent to the client. Don't immediately destroy the TermSession
on child exit if the message hasn't been sent.
This is an ugly hack until the TermSession class is separated into an
EventEmitter to handle the PTY and a listening object that handles
communication with the client. That will also allow other clients to
watch the game.
author | John "Elwin" Edwards <elwin@sdf.org> |
---|---|
date | Mon, 11 Jun 2012 09:15:33 -0700 |
parents | 27b7f0c8b9f0 |
children | 96815eae4ebe |
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--- a/rlgwebd.js Sat Jun 09 21:42:24 2012 -0700 +++ b/rlgwebd.js Mon Jun 11 09:15:33 2012 -0700 @@ -72,6 +72,8 @@ this.key = lkey; /* This order seems to best avoid race conditions... */ this.alive = false; + // A kludge until TermSession is rewritten to handle real watching. + this.sendq = false; this.sessid = randkey(2); while (this.sessid in sessions) { this.sessid = randkey(2); @@ -218,7 +220,7 @@ return; ss.record.end(); /* Give the client a chance to read any leftover data. */ - if (ss.data.length > 0) + if (ss.data.length > 0 || !ss.sendq) setTimeout(ss.remove, 8000); else ss.remove(); @@ -582,6 +584,7 @@ res.writeHead(200, resheaders); res.write(JSON.stringify({"t": "q"})); res.end(); + term.sendq = true; return; } @@ -653,8 +656,10 @@ if (term.alive) reply.t = "n"; else { - if (allowlogin) + if (allowlogin) { reply.t = "q"; + term.sendq = true; + } else { sendError(res, 6, null); return;