diff rlgterm.js @ 94:597e9477b8ae

RLG-Web: Allow games to be taken over. Make it possible to reconnect to a game if the user has left the page without saving.
author John "Elwin" Edwards <elwin@sdf.org>
date Wed, 11 Jul 2012 10:30:33 -0700
parents 104409bf5f03
children 7bb634f6995c
line wrap: on
line diff
--- a/rlgterm.js	Wed Jul 11 07:37:56 2012 -0700
+++ b/rlgterm.js	Wed Jul 11 10:30:33 2012 -0700
@@ -562,14 +562,14 @@
       else if (reply.stat[gname] == "0")
         acttext = "Start a game";
       else if (reply.stat[gname] == "p")
-        acttext = "Game in progress";
+        acttext = "Reconnect";
       else if (reply.stat[gname] == "d")
         acttext = "Game in progress (dgl)";
       else
         continue;
       var button = document.createElement("span");
       button.appendChild(document.createTextNode(acttext));
-      if ("s0".indexOf(reply.stat[gname]) >= 0) {
+      if ("s0p".indexOf(reply.stat[gname]) >= 0) {
         button.onclick = makeStarter(gname);
         button.className = "ibutton";
       }
@@ -628,9 +628,20 @@
     }
     else if (reply.t == 'E') {
       debug(1, "Could not start game: " + reply.s);
-      message("Your game could not be started: " + reply.s);
       if (reply.c == 1) {
         logout();
+        message("The server forgot about you, please log in again.");
+      }
+      else if (reply.c == 4) {
+        message("You can't play that game because it is currently being " + 
+                "played over SSH.");
+      }
+      else if (reply.c == 7) {
+        message("The game is being saved, try again in a few seconds.");
+      }
+      else {
+        message("The server says it can't start your game because \"" + 
+                reply.s + "\". This is probably a bug.");
       }
     }
   };