Mercurial > hg > rlgwebd
view termemu-keys.js @ 49:423ef87ddc9b
RLG-Web: delay removing TermSessions until the client is informed.
Add a TermSession.sendq flag that indicates whether a type q message
has been sent to the client. Don't immediately destroy the TermSession
on child exit if the message hasn't been sent.
This is an ugly hack until the TermSession class is separated into an
EventEmitter to handle the PTY and a listening object that handles
communication with the client. That will also allow other clients to
watch the game.
author | John "Elwin" Edwards <elwin@sdf.org> |
---|---|
date | Mon, 11 Jun 2012 09:15:33 -0700 |
parents | 21738794755e |
children | d7eb63cd7a16 |
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/* termemu-keys.js: some key-handling code common to both drivers. */ /* ASCII values of keys 0-9. */ var numShifts = [41, 33, 64, 35, 36, 37, 94, 38, 42, 40]; var keyHexCodes = { init: function () { this[KeyboardEvent.DOM_VK_RETURN] = ["0d", "0d"]; this[KeyboardEvent.DOM_VK_SPACE] = ["20", "20"]; this[KeyboardEvent.DOM_VK_TAB] = ["09", "09"]; this[KeyboardEvent.DOM_VK_BACK_QUOTE] = ["60", "7e"]; this[KeyboardEvent.DOM_VK_OPEN_BRACKET] = ["5b", "7b"]; this[KeyboardEvent.DOM_VK_CLOSE_BRACKET] = ["5d", "7d"]; this[KeyboardEvent.DOM_VK_BACK_SLASH] = ["5c", "7c"]; this[KeyboardEvent.DOM_VK_SEMICOLON] = ["3b", "3a"]; this[KeyboardEvent.DOM_VK_QUOTE] = ["27", "22"]; this[KeyboardEvent.DOM_VK_COMMA] = ["2c", "3c"]; this[KeyboardEvent.DOM_VK_PERIOD] = ["2e", "3e"]; this[KeyboardEvent.DOM_VK_SLASH] = ["2f", "3f"]; this[KeyboardEvent.DOM_VK_EQUALS] = ["3d", "2b"]; this[KeyboardEvent.DOM_VK_SUBTRACT] = ["2d", "5f"]; this[KeyboardEvent.DOM_VK_BACK_SPACE] = ["08", "08"]; this[KeyboardEvent.DOM_VK_DELETE] = ["1b5b337e", "1b5b337e"]; this[KeyboardEvent.DOM_VK_ESCAPE] = ["1b", "1b"]; this[KeyboardEvent.DOM_VK_PAGE_UP] = ["1b5b357e", "1b5b357e"]; this[KeyboardEvent.DOM_VK_PAGE_DOWN] = ["1b5b367e", "1b5b367e"]; this.appCursor(false); this.appKeypad(false); }, /* Multi-char control sequences! Neat! */ appCursor: function (on) { /* Aren't special keys vile? */ if (on) { this[KeyboardEvent.DOM_VK_LEFT] = ["1b4f44", "1b4f44"]; this[KeyboardEvent.DOM_VK_RIGHT] = ["1b4f43", "1b4f43"]; this[KeyboardEvent.DOM_VK_UP] = ["1b4f41", "1b4f41"]; this[KeyboardEvent.DOM_VK_DOWN] = ["1b4f42", "1b4f42"]; this[KeyboardEvent.DOM_VK_END] = ["1b4f46", "1b4f46"]; this[KeyboardEvent.DOM_VK_HOME] = ["1b4f48", "1b4f48"]; } else { this[KeyboardEvent.DOM_VK_LEFT] = ["1b5b44", "1b5b44"]; this[KeyboardEvent.DOM_VK_RIGHT] = ["1b5b43", "1b5b43"]; this[KeyboardEvent.DOM_VK_UP] = ["1b5b41", "1b5b41"]; this[KeyboardEvent.DOM_VK_DOWN] = ["1b5b42", "1b5b42"]; this[KeyboardEvent.DOM_VK_END] = ["1b5b46", "1b5b46"]; this[KeyboardEvent.DOM_VK_HOME] = ["1b5b48", "1b5b48"]; } }, appKeypad: function (on) { /* In theory, these should produce either numerals or the k[a-c][1-3] * sequences. Since we can't count on the terminfo description actually * containing those sequences, pretend they're just arrow keys etc. */ this[KeyboardEvent.DOM_VK_NUMPAD1] = ["1b4f46", "1b4f46"]; this[KeyboardEvent.DOM_VK_NUMPAD2] = ["1b4f42", "1b4f42"]; this[KeyboardEvent.DOM_VK_NUMPAD3] = ["1b5b367e", "1b5b367e"]; this[KeyboardEvent.DOM_VK_NUMPAD4] = ["1b4f44", "1b4f44"]; this[KeyboardEvent.DOM_VK_NUMPAD5] = ["1b5b45", "1b5b45"]; this[KeyboardEvent.DOM_VK_NUMPAD6] = ["1b4f43", "1b4f43"]; this[KeyboardEvent.DOM_VK_NUMPAD7] = ["1b4f48", "1b4f48"]; this[KeyboardEvent.DOM_VK_NUMPAD8] = ["1b4f41", "1b4f41"]; this[KeyboardEvent.DOM_VK_NUMPAD9] = ["1b5b357e", "1b5b357e"]; return; } };