Mercurial > hg > rlgwebd
view termemu-keys.js @ 55:96815eae4ebe
RLG-Web: make multiple watchers possible.
Split the TermSession class into the new TermSession, which handles the
PTY, and client classes, which handle HTTP sessions. These are Player
and Watcher. This allows multiple watchers per game, and other
improvements.
author | John "Elwin" Edwards <elwin@sdf.org> |
---|---|
date | Mon, 18 Jun 2012 13:43:51 -0700 |
parents | 21738794755e |
children | d7eb63cd7a16 |
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/* termemu-keys.js: some key-handling code common to both drivers. */ /* ASCII values of keys 0-9. */ var numShifts = [41, 33, 64, 35, 36, 37, 94, 38, 42, 40]; var keyHexCodes = { init: function () { this[KeyboardEvent.DOM_VK_RETURN] = ["0d", "0d"]; this[KeyboardEvent.DOM_VK_SPACE] = ["20", "20"]; this[KeyboardEvent.DOM_VK_TAB] = ["09", "09"]; this[KeyboardEvent.DOM_VK_BACK_QUOTE] = ["60", "7e"]; this[KeyboardEvent.DOM_VK_OPEN_BRACKET] = ["5b", "7b"]; this[KeyboardEvent.DOM_VK_CLOSE_BRACKET] = ["5d", "7d"]; this[KeyboardEvent.DOM_VK_BACK_SLASH] = ["5c", "7c"]; this[KeyboardEvent.DOM_VK_SEMICOLON] = ["3b", "3a"]; this[KeyboardEvent.DOM_VK_QUOTE] = ["27", "22"]; this[KeyboardEvent.DOM_VK_COMMA] = ["2c", "3c"]; this[KeyboardEvent.DOM_VK_PERIOD] = ["2e", "3e"]; this[KeyboardEvent.DOM_VK_SLASH] = ["2f", "3f"]; this[KeyboardEvent.DOM_VK_EQUALS] = ["3d", "2b"]; this[KeyboardEvent.DOM_VK_SUBTRACT] = ["2d", "5f"]; this[KeyboardEvent.DOM_VK_BACK_SPACE] = ["08", "08"]; this[KeyboardEvent.DOM_VK_DELETE] = ["1b5b337e", "1b5b337e"]; this[KeyboardEvent.DOM_VK_ESCAPE] = ["1b", "1b"]; this[KeyboardEvent.DOM_VK_PAGE_UP] = ["1b5b357e", "1b5b357e"]; this[KeyboardEvent.DOM_VK_PAGE_DOWN] = ["1b5b367e", "1b5b367e"]; this.appCursor(false); this.appKeypad(false); }, /* Multi-char control sequences! Neat! */ appCursor: function (on) { /* Aren't special keys vile? */ if (on) { this[KeyboardEvent.DOM_VK_LEFT] = ["1b4f44", "1b4f44"]; this[KeyboardEvent.DOM_VK_RIGHT] = ["1b4f43", "1b4f43"]; this[KeyboardEvent.DOM_VK_UP] = ["1b4f41", "1b4f41"]; this[KeyboardEvent.DOM_VK_DOWN] = ["1b4f42", "1b4f42"]; this[KeyboardEvent.DOM_VK_END] = ["1b4f46", "1b4f46"]; this[KeyboardEvent.DOM_VK_HOME] = ["1b4f48", "1b4f48"]; } else { this[KeyboardEvent.DOM_VK_LEFT] = ["1b5b44", "1b5b44"]; this[KeyboardEvent.DOM_VK_RIGHT] = ["1b5b43", "1b5b43"]; this[KeyboardEvent.DOM_VK_UP] = ["1b5b41", "1b5b41"]; this[KeyboardEvent.DOM_VK_DOWN] = ["1b5b42", "1b5b42"]; this[KeyboardEvent.DOM_VK_END] = ["1b5b46", "1b5b46"]; this[KeyboardEvent.DOM_VK_HOME] = ["1b5b48", "1b5b48"]; } }, appKeypad: function (on) { /* In theory, these should produce either numerals or the k[a-c][1-3] * sequences. Since we can't count on the terminfo description actually * containing those sequences, pretend they're just arrow keys etc. */ this[KeyboardEvent.DOM_VK_NUMPAD1] = ["1b4f46", "1b4f46"]; this[KeyboardEvent.DOM_VK_NUMPAD2] = ["1b4f42", "1b4f42"]; this[KeyboardEvent.DOM_VK_NUMPAD3] = ["1b5b367e", "1b5b367e"]; this[KeyboardEvent.DOM_VK_NUMPAD4] = ["1b4f44", "1b4f44"]; this[KeyboardEvent.DOM_VK_NUMPAD5] = ["1b5b45", "1b5b45"]; this[KeyboardEvent.DOM_VK_NUMPAD6] = ["1b4f43", "1b4f43"]; this[KeyboardEvent.DOM_VK_NUMPAD7] = ["1b4f48", "1b4f48"]; this[KeyboardEvent.DOM_VK_NUMPAD8] = ["1b4f41", "1b4f41"]; this[KeyboardEvent.DOM_VK_NUMPAD9] = ["1b5b357e", "1b5b357e"]; return; } };