Mercurial > hg > rlgwebd
view rlgwebd @ 158:9961a538c00e
rlgwebd.js: get rid of numerical game identifiers.
Games will be indentified by gamename/username pairs. This will allow
better interoperability with dgamelaunch.
Polling clients are no longer supported; the code remnants need to be
removed. The reaper() function will likely crash. Unexpectedly, the
WebSocket client still works well enough to play. Watching and listing
current games are probably broken.
author | John "Elwin" Edwards |
---|---|
date | Thu, 01 Jan 2015 15:56:22 -0500 |
parents | 1a156a7746a7 |
children | 5483d413a45b |
line wrap: on
line source
#!/bin/sh NODE_PATH=/usr/lib/node_modules LOGFILE=/var/local/rlgwebd/log CTLSOCKET=/var/local/rlgwebd/ctl RLGWEBDJS=./rlgwebd.js export NODE_PATH if [ $UID != 0 ] then echo "$0 needs to run as root." >&2 exit 1 fi if [ $# -gt 0 ] && [ $1 = stop ] then socat "EXEC:echo quit" "$CTLSOCKET" else # Start setsid node "$RLGWEBDJS" </dev/null &>>$LOGFILE & fi exit