view rlgterm.js @ 17:d3e3d6b4016b

rlgwebd: switch to dgamelaunch's SQLite database. The quickrypt utility is replaced with sqlickrypt, which takes a username and password pair and checks them against the SQLite password database used by dgamelaunch. This will be more extensible to using rlgwebd to register, change passwords, etc.
author John "Elwin" Edwards <elwin@sdf.org>
date Sun, 20 May 2012 15:52:07 -0700
parents ef6127ed6da3
children 188bbd857124
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/* rlgterm.js: Roguelike Gallery's driver for termemu.js */

// A state machine that keeps track of polling the server.
var ajaxstate = {
  state: 0,
  timerID: null,
  clear: function () {
    if (this.timerID != null) {
      window.clearTimeout(this.timerID);
      this.timerID = null;
    }
  },
  set: function (ms) {
    this.clear();
    this.timerID = window.setTimeout(getData, ms);
  },
  gotdata: function () {
    this.set(100);
    this.state = 0;
  },
  gotnothing: function () {
    if (this.state == 0) {
      this.set(100);
      this.state = 1;
    }
    else if (this.state == 1) {
      this.set(300);
      this.state = 2;
    }
    else if (this.state == 2) {
      this.set(1000);
      this.state = 3;
    }
    else {
      this.set(5000);
      this.state = 3;
    }
  },
  posted: function () {
    this.set(100);
    this.state = 0;
  }
};

function writeData(hexstr) {
  var codenum;
  var codes = [];
  var nc;
  var u8wait = 0; /* Stores bits from previous bytes of multibyte sequences. */
  var expect = 0; /* The number of 10------ bytes expected. */
  /* UTF-8 translation. */
  for (var i = 0; i < hexstr.length; i += 2) {
    nc = Number("0x" + hexstr.substr(i, 2));
    if (nc < 0x7F) {
      /* 0------- */
      codes.push(nc);
      /* Any incomplete sequence will be discarded. */
      u8wait = 0;
      expect = 0;
    }
    else if (nc < 0xC0) {
      /* 10------ : part of a multibyte sequence */
      if (expect > 0) {
        u8wait <<= 6;
        u8wait += (nc & 0x3F);
        expect--;
        if (expect == 0) {
          codes.push(u8wait);
          u8wait = 0;
        }
      }
      else {
        /* Assume an initial byte was missed. */
        u8wait = 0;
      }
    }
    /* These will all discard any incomplete sequence. */
    else if (nc < 0xE0) {
      /* 110----- : introduces 2-byte sequence */
      u8wait = (nc & 0x1F);
      expect = 1;
    }
    else if (nc < 0xF0) {
      /* 1110---- : introduces 3-byte sequence */
      u8wait = (nc & 0x0F);
      expect = 2;
    }
    else if (nc < 0xF8) {
      /* 11110--- : introduces 4-byte sequence */
      u8wait = (nc & 0x07);
      expect = 3;
    }
    else if (nc < 0xFC) {
      /* 111110-- : introduces 5-byte sequence */
      u8wait = (nc & 0x03);
      expect = 4;
    }
    else if (nc < 0xFE) {
      /* 1111110- : introduces 6-byte sequence */
      u8wait = (nc & 0x01);
      expect = 5;
    }
    else {
      /* 1111111- : should never appear */
      u8wait = 0;
      expect = 0;
    }
    /* Supporting all 31 bits is probably overkill... */
  }
  termemu.write(codes);
  return;
}

/* State for sending and receiving messages. */
var nsend = 0; // The number of the next packet to send.
var nrecv = 0; // The next packet expected.
var msgQ = []; // Queue for out-of-order messages.

/* Processes a message from the server, returning true or false if it was a 
 * data message with or without data, null if not data.
 * All non-special responseTexts should be handed directly to this function.
 */
function processMsg(msg) {
  var msgDict;
  var havedata = null; // eventual return value
  try {
    msgDict = JSON.parse(msg);
  } catch (e) {
    if (e instanceof SyntaxError)
      return null;
  }
  if (!msgDict.t)
    return null;
  else if (msgDict.t == "E") {
    if (msgDict.c == 1) {
      logout();
    }
    debug(1, "Server error: " + msgDict.s);
  }
  else if (msgDict.t == "n") {
    havedata = false;
  }
  // A data message
  else if (msgDict.t == "d"){
    if (msgDict.n === nrecv) {
      writeData(msgDict.d);
      nrecv++;
      /* Process anything in the queue that's now ready. */
      var next;
      while ((next = msgQ.shift()) !== undefined) {
        writeData(next.d);
        nrecv++;
      }
    }
    else if (response.n > nrecv) {
      /* The current message comes after one still missing.  Queue this one
       * for later use. */
      debug(1, "Got packet " + msgDict.n + ", expected " + nrecv);
      msgQ[msgDict.n - nrecv - 1] = msgDict;
    }
    else {
      /* This message's number was encountered previously. */
      debug(1, "Discarding packet " + msgDict.n + ", expected " + nrecv);
    }
    havedata = true;
  }
  else if (msgDict.t == "T") {
    setTitle(msgDict.d);
  }
  else if (msgDict.t == "q") {
    logout();
  }
  else {
    debug(1, "Unrecognized server message " + msg);
  }
  return havedata;
}

function getData() {
  if (termemu.sessid == null)
    return;
  var datareq = new XMLHttpRequest();
  var msg = JSON.stringify({"id": termemu.sessid, "t": "n"});
  datareq.onreadystatechange = function () {
    if (datareq.readyState == 4 && datareq.status == 200) {
      var wasdata = processMsg(datareq.responseText);
      if (wasdata != null) {
        if (wasdata)
          ajaxstate.gotdata();
        else
          ajaxstate.gotnothing();
      }
      return;
    }
  };
  datareq.open('POST', '/feed', true);
  datareq.send(msg);
  return;
}

function postResponseHandler() {
  if (this.readyState == 4 && this.status == 200) {
    // We might want to do something with wasdata someday.
    var wasdata = processMsg(this.responseText);
    ajaxstate.posted();
    return;
  }
}

function sendback(str) {
  /* For responding to terminal queries. */
  var msgDict = {"id": termemu.sessid, "t": "d", "n": nsend++, "d": str};
  var datareq = new XMLHttpRequest();
  datareq.onreadystatechange = postResponseHandler;
  datareq.open('POST', '/feed', true);
  datareq.send(JSON.stringify(msgDict));
  return;
}

function sendkey(ev) {
  if (termemu.sessid == null)
    return;
  var keynum = ev.keyCode;
  var code;
  if (keynum >= ev.DOM_VK_A && keynum <= ev.DOM_VK_Z) {
    /* Letters.  This assumes the codes are 65-90. */
    if (ev.ctrlKey)
      keynum -= 64;
    else if (!ev.shiftKey)
      keynum += 32;
    code = keynum.toString(16);
    if (code.length < 2)
      code = "0" + code;
  }
  else if (keynum >= ev.DOM_VK_0 && keynum <= ev.DOM_VK_9) {
    /* The number row, NOT the numpad. */
    if (ev.shiftKey) {
      code = numShifts[keynum - 48].toString(16);
    }
    else {
      code = keynum.toString(16);
    }
  }
  else if (keynum in keyHexCodes) {
    if (ev.shiftKey)
      code = keyHexCodes[keynum][1];
    else
      code = keyHexCodes[keynum][0];
  }
  else if (keynum == ev.DOM_VK_SHIFT || keynum == ev.DOM_VK_CONTROL ||
           keynum == ev.DOM_VK_ALT || keynum == ev.DOM_VK_CAPS_LOCK) {
    return;
  }
  else {
    debug(1, "Ignoring keycode " + keynum);
    return;
  }
  // Isn't this check redundant?
  if (termemu.sessid != null)
    ev.preventDefault();
  var datareq = new XMLHttpRequest();
  var msgDict = {"id": termemu.sessid, "t": "d", "n": nsend++, "d": code};
  datareq.onreadystatechange = postResponseHandler;
  datareq.open('POST', '/feed', true);
  datareq.send(JSON.stringify(msgDict));
  return;
}

var charshifts = { '-': "5f", '=': "2b", '[': "7b", ']': "7d", '\\': "7c",
  ';': "3a", '\'': "22", ',': "3c", '.': "3e", '/': "3f", '`': "7e"
}

function vkey(c) {
  if (termemu.sessid == null)
    return;
  var keystr;
  if (c.match(/^[a-z]$/)) {
    if (termemu.ctrlp()) {
      var n = c.charCodeAt(0) - 96;
      keystr = n.toString(16);
      if (keystr.length < 2)
        keystr = "0" + keystr;
    }
    else if (termemu.shiftp())
      keystr = c.toUpperCase().charCodeAt(0).toString(16);
    else
      keystr = c.charCodeAt(0).toString(16);
  }
  else if (c.match(/^[0-9]$/)) {
    if (termemu.shiftp())
      keystr = numShifts[c.charCodeAt(0) - 48].toString(16);
    else
      keystr = c.charCodeAt(0).toString(16);
  }
  else if (c == '\n')
    keystr = "0a";
  else if (c == '\t')
    keystr = "09";
  else if (c == '\b')
    keystr = "08";
  else if (c == ' ')
    keystr = "20";
  else if (c in charshifts) {
    if (termemu.shiftp())
      keystr = charshifts[c];
    else
      keystr = c.charCodeAt(0).toString(16);
  }
  else
    return;
  var datareq = new XMLHttpRequest();
  var msgDict = {"id": termemu.sessid, "t": "d", "n": nsend++, "d": keystr};
  datareq.onreadystatechange = postResponseHandler;
  datareq.open('POST', '/feed', true);
  datareq.send(JSON.stringify(msgDict));
  return;
}

function setup() {
  keyHexCodes.init();
  termemu.init("termwrap", 24, 80);
  setTitle("Not connected.");
  return;
}

function toggleshift() {
  termemu.toggleshift();
  keydiv = document.getElementById("shiftkey");
  if (termemu.shiftp())
    keydiv.className = "keysel";
  else
    keydiv.className = "key";
  return;
}

function togglectrl() {
  termemu.togglectrl();
  keydiv = document.getElementById("ctrlkey");
  if (termemu.ctrlp())
    keydiv.className = "keysel";
  else
    keydiv.className = "key";
  return;
}

function formlogin(ev) {
  ev.preventDefault();
  if (termemu.sessid != null)
    return;
  var loginmsg = {};
  loginmsg["name"] = document.getElementById("input_name").value;
  loginmsg["pw"] = document.getElementById("input_pw").value;
  loginmsg["game"] = document.getElementById("input_game").value;
  loginmsg["h"] = 24;
  loginmsg["w"] = 80;
  var req = new XMLHttpRequest();
  req.onreadystatechange = function () {
    if (req.readyState != 4 || req.status != 200) 
      return;
    var reply = JSON.parse(req.responseText);
    if (reply.t == 'l') {
      /* Success */
      termemu.sessid = reply.id;
      termemu.resize(reply.h, reply.w);
      setTitle("Playing as " + loginmsg["name"]);
      debug(1, "Logged in with id " + termemu.sessid);
      document.getElementById("loginform").style.display = "none";
      getData();
    }
    else if (reply.t == 'E') {
      debug(1, "Could not start game: " + reply.s);
      document.getElementById("input_name").value = "";
      document.getElementById("input_pw").value = "";
    }
  };
  req.open('POST', '/login', true);
  req.send(JSON.stringify(loginmsg));
  return;
}

function logout() {
  if (termemu.sessid == null)
    return;
  termemu.sessid = null;
  setTitle("Game over.");
  nsend = 0;
  nrecv = 0;
  msgQ = [];
  document.getElementById("loginform").style.display = "block";
  return;
}

function stop() {
  var req = new XMLHttpRequest();
  req.onreadystatechange = function () {
    if (req.readyState == 4 && req.status == 200) {
      processMsg(req.responseText);
      return;
    }
  };
  req.open('POST', '/feed', true);
  req.send(JSON.stringify({"id": termemu.sessid, "t": "q"}));
  return;
}

function debug(level, msg) {
  if (level < debugSuppress)
    return;
  var msgdiv = document.createElement("div");
  var msgtext = document.createTextNode(msg);
  msgdiv.appendChild(msgtext);
  document.getElementById("debug").appendChild(msgdiv);
  return;
}

function textsize(larger) {
  var cssSize = termemu.view.style.fontSize;
  if (!cssSize) {
    return;
  }
  var match = cssSize.match(/\d*/);
  if (!match) {
    return;
  }
  var csize = Number(match[0]);
  var nsize;
  if (larger) {
    if (csize >= 48)
      nsize = 48;
    else if (csize >= 20)
      nsize = csize + 4;
    else if (csize >= 12)
      nsize = csize + 2;
    else if (csize >= 8)
      nsize = csize + 1;
    else
      nsize = 8;
  }
  else {
    if (csize <= 8)
      nsize = 8;
    else if (csize <= 12)
      nsize = csize - 1;
    else if (csize <= 20)
      nsize = csize - 2;
    else if (csize <= 48)
      nsize = csize - 4;
    else
      nsize = 48;
  }
  document.getElementById("term").style.fontSize = nsize.toString() + "px";
  termemu.fixsize();
  debug(1, "Changing font size to " + nsize.toString());
  return;
}

function bell(on) {
  var imgnode = document.getElementById("bell");
  if (on) {
    imgnode.style.visibility = "visible";
    window.setTimeout(bell, 1500, false);
  }
  else
    imgnode.style.visibility = "hidden";
  return;
}