view termemu-keys.js @ 17:d3e3d6b4016b

rlgwebd: switch to dgamelaunch's SQLite database. The quickrypt utility is replaced with sqlickrypt, which takes a username and password pair and checks them against the SQLite password database used by dgamelaunch. This will be more extensible to using rlgwebd to register, change passwords, etc.
author John "Elwin" Edwards <elwin@sdf.org>
date Sun, 20 May 2012 15:52:07 -0700
parents 21738794755e
children d7eb63cd7a16
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/* termemu-keys.js: some key-handling code common to both drivers. */

/* ASCII values of keys 0-9. */
var numShifts = [41, 33, 64, 35, 36, 37, 94, 38, 42, 40];

var keyHexCodes = {
  init: function () {
    this[KeyboardEvent.DOM_VK_RETURN] = ["0d", "0d"];
    this[KeyboardEvent.DOM_VK_SPACE] =  ["20", "20"];
    this[KeyboardEvent.DOM_VK_TAB] =    ["09", "09"];
    this[KeyboardEvent.DOM_VK_BACK_QUOTE] =    ["60", "7e"];
    this[KeyboardEvent.DOM_VK_OPEN_BRACKET] =  ["5b", "7b"];
    this[KeyboardEvent.DOM_VK_CLOSE_BRACKET] = ["5d", "7d"];
    this[KeyboardEvent.DOM_VK_BACK_SLASH] = ["5c", "7c"];
    this[KeyboardEvent.DOM_VK_SEMICOLON] =  ["3b", "3a"];
    this[KeyboardEvent.DOM_VK_QUOTE] =  ["27", "22"];
    this[KeyboardEvent.DOM_VK_COMMA] =  ["2c", "3c"];
    this[KeyboardEvent.DOM_VK_PERIOD] = ["2e", "3e"];
    this[KeyboardEvent.DOM_VK_SLASH] =  ["2f", "3f"];
    this[KeyboardEvent.DOM_VK_EQUALS] = ["3d", "2b"];
    this[KeyboardEvent.DOM_VK_SUBTRACT] =   ["2d", "5f"];
    this[KeyboardEvent.DOM_VK_BACK_SPACE] = ["08", "08"];
    this[KeyboardEvent.DOM_VK_DELETE] = ["1b5b337e", "1b5b337e"];
    this[KeyboardEvent.DOM_VK_ESCAPE] = ["1b", "1b"];
    this[KeyboardEvent.DOM_VK_PAGE_UP] =   ["1b5b357e", "1b5b357e"];
    this[KeyboardEvent.DOM_VK_PAGE_DOWN] = ["1b5b367e", "1b5b367e"];
    this.appCursor(false);
    this.appKeypad(false);
  },
  /* Multi-char control sequences!  Neat! */
  appCursor: function (on) {
    /* Aren't special keys vile? */
    if (on) {
      this[KeyboardEvent.DOM_VK_LEFT] =  ["1b4f44", "1b4f44"];
      this[KeyboardEvent.DOM_VK_RIGHT] = ["1b4f43", "1b4f43"];
      this[KeyboardEvent.DOM_VK_UP] =    ["1b4f41", "1b4f41"];
      this[KeyboardEvent.DOM_VK_DOWN] =  ["1b4f42", "1b4f42"];
      this[KeyboardEvent.DOM_VK_END] =   ["1b4f46", "1b4f46"];
      this[KeyboardEvent.DOM_VK_HOME] =  ["1b4f48", "1b4f48"];
    }
    else {
      this[KeyboardEvent.DOM_VK_LEFT] =  ["1b5b44", "1b5b44"];
      this[KeyboardEvent.DOM_VK_RIGHT] = ["1b5b43", "1b5b43"];
      this[KeyboardEvent.DOM_VK_UP] =    ["1b5b41", "1b5b41"];
      this[KeyboardEvent.DOM_VK_DOWN] =  ["1b5b42", "1b5b42"];
      this[KeyboardEvent.DOM_VK_END] =   ["1b5b46", "1b5b46"];
      this[KeyboardEvent.DOM_VK_HOME] =  ["1b5b48", "1b5b48"];
    }
  },
  appKeypad: function (on) {
    /* In theory, these should produce either numerals or the k[a-c][1-3]
     * sequences.  Since we can't count on the terminfo description actually
     * containing those sequences, pretend they're just arrow keys etc.
     */
    this[KeyboardEvent.DOM_VK_NUMPAD1] = ["1b4f46", "1b4f46"];
    this[KeyboardEvent.DOM_VK_NUMPAD2] = ["1b4f42", "1b4f42"];
    this[KeyboardEvent.DOM_VK_NUMPAD3] = ["1b5b367e", "1b5b367e"];
    this[KeyboardEvent.DOM_VK_NUMPAD4] = ["1b4f44", "1b4f44"];
    this[KeyboardEvent.DOM_VK_NUMPAD5] = ["1b5b45", "1b5b45"];
    this[KeyboardEvent.DOM_VK_NUMPAD6] = ["1b4f43", "1b4f43"];
    this[KeyboardEvent.DOM_VK_NUMPAD7] = ["1b4f48", "1b4f48"];
    this[KeyboardEvent.DOM_VK_NUMPAD8] = ["1b4f41", "1b4f41"];
    this[KeyboardEvent.DOM_VK_NUMPAD9] = ["1b5b357e", "1b5b357e"];
    return;
  }
};