Mercurial > hg > rlgwebd
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Fix further crashes when following dgamelaunch games.
The crashes apparently resulted from reading a ttyrec header and
then trying to read the data chunk before dgamelaunch produced it.
When the data chunk did become available, it would be read by the
header function.
The simplest solution was to store the position for reading the
ttyrec file in the DGLSession, and to leave it unchanged if anything
unexpected occurs when reading.
author | John "Elwin" Edwards |
---|---|
date | Mon, 12 Jan 2015 17:10:35 +0000 |
parents | db27b91578f0 |
children | b5df69715001 |
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<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd"> <html> <head> <title>RLG-Web β7 Information</title> <link rel="stylesheet" type="text/css" href="style-rlg.css"> </head> <body> <h1>RLG-Web β7 Help and Information</h1> <p>This page explains <a href="/">RLG-Web</a> and how to use it. Since the project is still under rapid development, details may change.</p> <h2>Browser Compatibility</h2> <p>RLG-Web uses WebSockets, which means the server can send data to your browser as soon as Rogue generates it, instead of waiting for the browser to ask for it. This reduces the lag time.</p> <p>WebSockets are supported in most recent browsers. RLG-Web has been tested using Firefox and Chrome; there should be no problems with them. Safari 6 or newer and Internet Explorer 10 or newer are compatible. Opera ought to work, though it hasn't been tested yet.</p> <p>You may encounter problems on mobile devices.</p> <h2>Starting Games</h2> <p>If you have already registered an account, you can log in. If not, create one with the "New name" button. Once logged in, RLG-Web will list your saved games and let you resume them or start new ones.</p> <p>If there are games being played, you can watch them whether you are logged in or not.</p> <p>Use the "Stop" button to stop watching a game, or to force a game you are playing to save.</p> <h2>Playing Games</h2> <p>The games can be difficult to learn if you are not familiar with ASCII roguelikes. The '?' key will tell you what each key does. An 'S' will save your game, and a 'Q' will quit.</p> <p>The original method of moving around was with the vi-keys.</p> <table style="font-size: 2em; margin: 0 5em"> <tr><td>y</td><td>k</td><td>u</td></tr> <tr><td>h</td><td>.</td><td>l</td></tr> <tr><td>b</td><td>j</td><td>n</td></tr> </table> <p>This is the most reliable way of exploring.</p> <p>You can also move with arrow keys, or with the number pad, if your browser recognizes those keys. If it doesn't, the simulated keyboard can imitate them.</p> <h2>Saving Games</h2> <p>If you accidentally close your browser, don't worry. Your game will be saved automatically. Your strength 18 character with the two-handed sword on level 22 is safe from bugs and network problems. But the dragons are sure to get him.</p> <h2>Accounts and Passwords</h2> <p>rlgallery.org doesn't use https yet, so you should not assume your password is safe. Don't use the same one you use on your bank's website, etc.</p> <p>You don't have to supply a valid e-mail address. It will only be used if you ask to have your password reset.</p> <p>You can change your e-mail or password on the <a href="/options.html">options page</a>.</p> <h2>Missing Features</h2> <p>You can't watch games that are being played in dgamelaunch yet. The opposite situation works: you can use dgamelaunch to watch games being played in RLG-Web.</p> </body> </html>