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RLG-Web server: refactor statusmsg() to work with WebSockets. Separate the game-listing and http-responding components of statusmsg() so the listing function can be reused for WebSockets.
author John "Elwin" Edwards <elwin@sdf.org>
date Fri, 13 Jul 2012 09:17:05 -0700
parents 2880cc4372bd
children 7ef3a1a084b9
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