Mercurial > hg > rlgwebd
graph
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RLG-Web: put the game options into a table.2012-06-09, by John "Elwin" Edwards
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rlgterm.js: present game options to the player.2012-06-09, by John "Elwin" Edwards
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rlgwebd.js: remove some debugging.2012-06-09, by John "Elwin" Edwards
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rlgwebd.js: add a player status interface.2012-06-09, by John "Elwin" Edwards
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rlgterm.js: fix failure to recognize end of game2012-06-09, by John "Elwin" Edwards
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rlgwebd.js: refactor some game-starting code.2012-06-09, by John "Elwin" Edwards
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RLG-Web: separate logging in and starting a game.2012-06-07, by John "Elwin" Edwards
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RLG-Web: reduce polling further.2012-06-06, by John "Elwin" Edwards
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rlgwebd.js: remove dead code.2012-06-06, by John "Elwin" Edwards
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RLG-Web: autosave idle games.2012-06-06, by John "Elwin" Edwards
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rglterm.js: reduce the server polling.2012-06-06, by John "Elwin" Edwards
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rlgwebd.js: handle HTTP HEAD properly.2012-06-06, by John "Elwin" Edwards
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RLG-Web: indicate alpha status.2012-06-05, by John "Elwin" Edwards
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rlgwebd.js: add a status interface.2012-06-05, by John "Elwin" Edwards
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rlgwebd.js: improve MIME types.2012-06-05, by John "Elwin" Edwards
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rlgwebd.js: listen on any address2012-06-05, by John "Elwin" Edwards
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rlgwebd.js: fix reference error2012-06-05, by John "Elwin" Edwards
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rlgwebd.js: become a real daemon.2012-06-05, by John "Elwin" Edwards
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rlgwebd.js: read commands from the console2012-06-04, by John "Elwin" Edwards
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rlgwebd.js: add timestamps to log messages.2012-06-04, by John "Elwin" Edwards
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sqlickrypt.c: finish switching to parametrized queries.2012-06-04, by John "Elwin" Edwards
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sqlickrypt.c: begin converting to parametrized queries.2012-06-04, by John "Elwin" Edwards
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Implement message order correction on the server side.2012-05-24, by John "Elwin" Edwards
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Fix some typos.2012-05-23, by John "Elwin" Edwards
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RLG-Web client: some cleanup2012-05-23, by John "Elwin" Edwards
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RLG-Web: set up user directories on registration2012-05-23, by John "Elwin" Edwards
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RLG-Web: add user registration2012-05-23, by John "Elwin" Edwards
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sqlickrypt.c: add the ability to register new users.2012-05-22, by John "Elwin" Edwards
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rlgwebd: switch to dgamelaunch's SQLite database.2012-05-20, by John "Elwin" Edwards
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RLGWeb: switch to JSON protocol.2012-05-17, by John "Elwin" Edwards
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webtty.js: check message order.2012-05-15, by John "Elwin" Edwards
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shterm.js: Client-side message ordering2012-05-15, by John "Elwin" Edwards
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webtty: switch upward protocol to JSON2012-05-14, by John "Elwin" Edwards
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shterm.js: Add some debugging messages.2012-05-13, by John "Elwin" Edwards
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webtty: switch all server responses to JSON.2012-05-11, by John "Elwin" Edwards
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webtty: begin experimenting with JSON protocol.2012-05-09, by John "Elwin" Edwards
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Make the emulator screen resizable.2012-05-09, by John "Elwin" Edwards
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Call the dgl replacement rlgwebd instead of webttyd.2012-05-07, by John "Elwin" Edwards
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WebTTY: switch terminal size to 80x25.2012-05-07, by John "Elwin" Edwards
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Put common key tables into a common file.2012-05-07, by John "Elwin" Edwards
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Add support for the delete key.2012-05-07, by John "Elwin" Edwards
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Client: don't assume the terminal is 24x80.2012-05-07, by John "Elwin" Edwards
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webtty.js: remove tty-module code.2012-05-06, by John "Elwin" Edwards
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webtty.js: set up the environment and working directory.2012-05-06, by John "Elwin" Edwards
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Add a few comments.2012-05-06, by John "Elwin" Edwards
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Put this project under version control, finally.2012-05-06, by John "Elwin" Edwards