Mercurial > hg > rlgwebd
graph
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RLG-Web client: visual improvements.Sat, 09 Jun 2012 21:42:24 -0700, by John "Elwin" Edwards
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RLG-Web: make login sessions time out.Sat, 09 Jun 2012 21:20:14 -0700, by John "Elwin" Edwards
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rlgterm.js: make the options table functional.Sat, 09 Jun 2012 17:00:25 -0700, by John "Elwin" Edwards
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RLG-Web: put the game options into a table.Sat, 09 Jun 2012 15:22:56 -0700, by John "Elwin" Edwards
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rlgterm.js: present game options to the player.Sat, 09 Jun 2012 14:13:07 -0700, by John "Elwin" Edwards
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rlgwebd.js: remove some debugging.Sat, 09 Jun 2012 13:04:46 -0700, by John "Elwin" Edwards
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rlgwebd.js: add a player status interface.Sat, 09 Jun 2012 11:46:58 -0700, by John "Elwin" Edwards
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rlgterm.js: fix failure to recognize end of gameSat, 09 Jun 2012 10:44:11 -0700, by John "Elwin" Edwards
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rlgwebd.js: refactor some game-starting code.Fri, 08 Jun 2012 18:11:47 -0700, by John "Elwin" Edwards
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RLG-Web: separate logging in and starting a game.Thu, 07 Jun 2012 15:43:06 -0700, by John "Elwin" Edwards
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RLG-Web: reduce polling further.Wed, 06 Jun 2012 10:53:29 -0700, by John "Elwin" Edwards
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rlgwebd.js: remove dead code.Wed, 06 Jun 2012 10:08:31 -0700, by John "Elwin" Edwards
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RLG-Web: autosave idle games.Wed, 06 Jun 2012 10:01:18 -0700, by John "Elwin" Edwards
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rglterm.js: reduce the server polling.Tue, 05 Jun 2012 22:33:41 -0700, by John "Elwin" Edwards
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rlgwebd.js: handle HTTP HEAD properly.Tue, 05 Jun 2012 20:13:47 -0700, by John "Elwin" Edwards