Mercurial > hg > rlgwebd
graph
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rlgwebd.js: add a player status interface.Sat, 09 Jun 2012 11:46:58 -0700, by John "Elwin" Edwards
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rlgterm.js: fix failure to recognize end of gameSat, 09 Jun 2012 10:44:11 -0700, by John "Elwin" Edwards
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rlgwebd.js: refactor some game-starting code.Fri, 08 Jun 2012 18:11:47 -0700, by John "Elwin" Edwards
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RLG-Web: separate logging in and starting a game.Thu, 07 Jun 2012 15:43:06 -0700, by John "Elwin" Edwards
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RLG-Web: reduce polling further.Wed, 06 Jun 2012 10:53:29 -0700, by John "Elwin" Edwards
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rlgwebd.js: remove dead code.Wed, 06 Jun 2012 10:08:31 -0700, by John "Elwin" Edwards
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RLG-Web: autosave idle games.Wed, 06 Jun 2012 10:01:18 -0700, by John "Elwin" Edwards
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rglterm.js: reduce the server polling.Tue, 05 Jun 2012 22:33:41 -0700, by John "Elwin" Edwards
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rlgwebd.js: handle HTTP HEAD properly.Tue, 05 Jun 2012 20:13:47 -0700, by John "Elwin" Edwards
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RLG-Web: indicate alpha status.Tue, 05 Jun 2012 14:55:33 -0700, by John "Elwin" Edwards
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rlgwebd.js: add a status interface.Tue, 05 Jun 2012 14:51:42 -0700, by John "Elwin" Edwards
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rlgwebd.js: improve MIME types.Tue, 05 Jun 2012 09:31:49 -0700, by John "Elwin" Edwards
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rlgwebd.js: listen on any addressTue, 05 Jun 2012 09:22:17 -0700, by John "Elwin" Edwards
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rlgwebd.js: fix reference errorMon, 04 Jun 2012 21:34:57 -0700, by John "Elwin" Edwards
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rlgwebd.js: become a real daemon.Mon, 04 Jun 2012 20:45:27 -0700, by John "Elwin" Edwards
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rlgwebd.js: read commands from the consoleMon, 04 Jun 2012 14:21:41 -0700, by John "Elwin" Edwards