Mercurial > hg > rlgwebd
graph
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RLG-Web server: update timestamps for WebSocket games.Mon, 16 Jul 2012 10:09:57 -0700, by John "Elwin" Edwards
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RLG-Web: improvements to choices and status messaging.Mon, 16 Jul 2012 08:23:51 -0700, by John "Elwin" Edwards
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Replace taking over games with forced saves.Sun, 15 Jul 2012 22:33:44 -0700, by John "Elwin" Edwards
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RLG-Web: fix lockfile mixup.Sun, 15 Jul 2012 21:03:36 -0700, by John "Elwin" Edwards
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RLG-Web: improve taking over sessions.Sun, 15 Jul 2012 20:30:33 -0700, by John "Elwin" Edwards
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RLG-Web client: add playing through WebSockets.Sun, 15 Jul 2012 18:18:53 -0700, by John "Elwin" Edwards
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RLG-Web server: add playing through WebSockets.Sun, 15 Jul 2012 09:04:39 -0700, by John "Elwin" Edwards
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RLG-Web client: determine the host for WebSocket connections.Sat, 14 Jul 2012 10:11:13 -0700, by John "Elwin" Edwards
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RLG-Web client: use WebSockets for game lists.Sat, 14 Jul 2012 09:46:26 -0700, by John "Elwin" Edwards
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RLG-Web server: send status events over WebSockets.Fri, 13 Jul 2012 22:26:20 -0700, by John "Elwin" Edwards
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RLG-Web server: refactor statusmsg() to work with WebSockets.Fri, 13 Jul 2012 09:17:05 -0700, by John "Elwin" Edwards
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RLG-Web server: code cleanup.Fri, 13 Jul 2012 08:52:17 -0700, by John "Elwin" Edwards
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RLG-Web: Complete the WebSocket watcher.Fri, 13 Jul 2012 08:39:39 -0700, by John "Elwin" Edwards