Mercurial > hg > rlgwebd
graph
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RLG-Web server: update timestamps for WebSocket games.Mon, 16 Jul 2012 10:09:57 -0700, by John "Elwin" Edwards
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RLG-Web: improvements to choices and status messaging.Mon, 16 Jul 2012 08:23:51 -0700, by John "Elwin" Edwards
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Replace taking over games with forced saves.Sun, 15 Jul 2012 22:33:44 -0700, by John "Elwin" Edwards
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RLG-Web: fix lockfile mixup.Sun, 15 Jul 2012 21:03:36 -0700, by John "Elwin" Edwards
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RLG-Web: improve taking over sessions.Sun, 15 Jul 2012 20:30:33 -0700, by John "Elwin" Edwards
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RLG-Web client: add playing through WebSockets.Sun, 15 Jul 2012 18:18:53 -0700, by John "Elwin" Edwards
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RLG-Web server: add playing through WebSockets.Sun, 15 Jul 2012 09:04:39 -0700, by John "Elwin" Edwards
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RLG-Web client: determine the host for WebSocket connections.Sat, 14 Jul 2012 10:11:13 -0700, by John "Elwin" Edwards
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RLG-Web client: use WebSockets for game lists.Sat, 14 Jul 2012 09:46:26 -0700, by John "Elwin" Edwards
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RLG-Web server: send status events over WebSockets.Fri, 13 Jul 2012 22:26:20 -0700, by John "Elwin" Edwards
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RLG-Web server: refactor statusmsg() to work with WebSockets.Fri, 13 Jul 2012 09:17:05 -0700, by John "Elwin" Edwards
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RLG-Web server: code cleanup.Fri, 13 Jul 2012 08:52:17 -0700, by John "Elwin" Edwards
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RLG-Web: Complete the WebSocket watcher.Fri, 13 Jul 2012 08:39:39 -0700, by John "Elwin" Edwards
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RLG-Web: begin converting to WebSockets.Thu, 12 Jul 2012 22:16:15 -0700, by John "Elwin" Edwards
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Added tag beta4 for changeset 75a016c49076Thu, 12 Jul 2012 07:58:23 -0700, by John "Elwin" Edwards
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rlgterm.js: remove unnecessary debugging messages.Wed, 11 Jul 2012 15:45:22 -0700, by John "Elwin" Edwards
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RLG-Web client: improvements to UI messages.Wed, 11 Jul 2012 11:10:50 -0700, by John "Elwin" Edwards
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RLG-Web client: hide debugging information.Wed, 11 Jul 2012 10:43:40 -0700, by John "Elwin" Edwards
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RLG-Web: Allow games to be taken over.Wed, 11 Jul 2012 10:30:33 -0700, by John "Elwin" Edwards
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rlgterm.js: improve registration failure messages.Wed, 11 Jul 2012 07:37:56 -0700, by John "Elwin" Edwards
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RLG-Web client: replace setTitle() with message().Tue, 10 Jul 2012 18:39:36 -0700, by John "Elwin" Edwards
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RLG-Web: improve game-starting messages.Tue, 10 Jul 2012 16:32:49 -0700, by John "Elwin" Edwards
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RLG-Web client: distinguish playing and watching in UI.Tue, 10 Jul 2012 13:53:38 -0700, by John "Elwin" Edwards
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RLG-Web: add a new message framework.Tue, 10 Jul 2012 08:08:54 -0700, by John "Elwin" Edwards
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RLG-Web: make /pstatus/* differentiate between dgl and RLG-Web games.Mon, 09 Jul 2012 12:51:12 -0700, by John "Elwin" Edwards
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RLG-Web: use the pty module.Mon, 09 Jul 2012 12:24:03 -0700, by John "Elwin" Edwards
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WebTTY: use the pty.js module.Sun, 08 Jul 2012 21:20:56 -0700, by John "Elwin" Edwards
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rlgwebd.js: Unlink control socket at startup.Sun, 08 Jul 2012 17:49:43 -0700, by John "Elwin" Edwards
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rlgwebd.js: set the width and height on Player objects.Sun, 08 Jul 2012 08:40:08 -0700, by John "Elwin" Edwards
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rlgterm.js: fix debugging messages for registration.Sun, 08 Jul 2012 08:10:55 -0700, by John "Elwin" Edwards