Mercurial > hg > rlgwebd
graph
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Use posix.getpwnam() to look up UID/GID to drop to.2014-05-12, by John "Elwin" Edwards
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Keep a list of dgamelaunch games and put it in the /status message.2014-04-01, by John "Elwin" Edwards
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Begin support for watching dgamelaunch games.2014-04-01, by John "Elwin" Edwards
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Merge with poll-removal.2014-04-01, by John "Elwin" Edwards
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WebTTY: remove polling.2014-01-28, by John "Elwin" Edwards
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Increase max username length to 20.2014-03-31, by John "Elwin" Edwards
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Mostly finish README.txt.2014-03-09, by John "Elwin" Edwards
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termemu.js: implement cursor hiding.2014-01-27, by John "Elwin" Edwards
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Implement another control sequence.2014-01-26, by John "Elwin" Edwards
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Check that the ttyrec stream has an fd before passing it to fstat.2014-01-06, by John "Elwin" Edwards
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Remove ptyhelper.c because the pty module has replaced it.2014-01-01, by John "Elwin" Edwards
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Add a README though it's still incomplete.2014-01-01, by John "Elwin" Edwards
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Use SVG for the bell icon instead of PNG.2013-11-01, by John "Elwin" Edwards
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RLGWebD: game binaries have moved to /usr/bin.2013-10-29, by John "Elwin" Edwards
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sqlickrypt: add support for salted SHA-512 passwords, and fix NULL bug.2013-10-21, by John "Elwin" Edwards
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RLGWebD: inprogress dirs have moved2013-10-21, by John "Elwin" Edwards
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RLGWebD: use NODE_PATH to find modules.2013-08-14, by John "Elwin" Edwards
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WebTTY: use WebSockets when possible.2013-07-22, by John "Elwin" Edwards
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Replace the daemon module with posix.2013-07-20, by John "Elwin" Edwards
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termemu.js: handle some tmux-produced control sequences.2013-07-18, by John "Elwin" Edwards
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webtty: don't hardcode paths.2013-07-18, by John "Elwin" Edwards
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Added tag beta6 for changeset e4f27a093d1e2012-09-13, by John "Elwin" Edwards
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Update the documentation.2012-09-13, by John "Elwin" Edwards
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Options-related UI improvements.2012-09-12, by John "Elwin" Edwards
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Logins don't time out anymore.2012-09-12, by John "Elwin" Edwards
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Options page: improve some CSS.2012-08-29, by John "Elwin" Edwards
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Options page: handle not being logged in.2012-08-29, by John "Elwin" Edwards
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Make the options page functional.2012-08-29, by John "Elwin" Edwards
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Initial layout of the options page.2012-08-28, by John "Elwin" Edwards
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RLG-Web client: store login key in DOM Storage.2012-08-27, by John "Elwin" Edwards
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RLG-Web server: allow changing e-mail and password.2012-08-27, by John "Elwin" Edwards
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Improve the /uinfo interface.2012-08-26, by John "Elwin" Edwards
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Add a user information interface at /uinfo.2012-08-13, by John "Elwin" Edwards
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sqlickrypt: fix typo in database filename.2012-08-13, by John "Elwin" Edwards
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Improve the probability of detecting numpad 5.2012-08-12, by John "Elwin" Edwards
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Correct the clear sequence for srogue.2012-08-12, by John "Elwin" Edwards
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Add support for Advanced Rogue 5.2012-08-12, by John "Elwin" Edwards
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sqlickrypt: add setpw command.2012-07-28, by John "Elwin" Edwards
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rlgterm.js: display the game's proper name when starting.2012-07-23, by John "Elwin" Edwards
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sqlickrypt: add getmail and setmail commands.2012-07-19, by John "Elwin" Edwards
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Fix WebSocket support checking.2012-07-16, by John "Elwin" Edwards
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Added tag beta5 for changeset 86c1b79cf6622012-07-16, by John "Elwin" Edwards
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RLG-Web server: update timestamps for WebSocket games.2012-07-16, by John "Elwin" Edwards
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RLG-Web: improvements to choices and status messaging.2012-07-16, by John "Elwin" Edwards
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Replace taking over games with forced saves.2012-07-16, by John "Elwin" Edwards
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RLG-Web: fix lockfile mixup.2012-07-16, by John "Elwin" Edwards
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RLG-Web: improve taking over sessions.2012-07-16, by John "Elwin" Edwards
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RLG-Web client: add playing through WebSockets.2012-07-16, by John "Elwin" Edwards
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RLG-Web server: add playing through WebSockets.2012-07-15, by John "Elwin" Edwards
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RLG-Web client: determine the host for WebSocket connections.2012-07-14, by John "Elwin" Edwards
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RLG-Web client: use WebSockets for game lists.2012-07-14, by John "Elwin" Edwards
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RLG-Web server: send status events over WebSockets.2012-07-14, by John "Elwin" Edwards
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RLG-Web server: refactor statusmsg() to work with WebSockets.2012-07-13, by John "Elwin" Edwards
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RLG-Web server: code cleanup.2012-07-13, by John "Elwin" Edwards
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RLG-Web: Complete the WebSocket watcher.2012-07-13, by John "Elwin" Edwards
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RLG-Web: begin converting to WebSockets.2012-07-13, by John "Elwin" Edwards
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Added tag beta4 for changeset 75a016c490762012-07-12, by John "Elwin" Edwards
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rlgterm.js: remove unnecessary debugging messages.2012-07-11, by John "Elwin" Edwards
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RLG-Web client: improvements to UI messages.2012-07-11, by John "Elwin" Edwards
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RLG-Web client: hide debugging information.2012-07-11, by John "Elwin" Edwards
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RLG-Web: Allow games to be taken over.2012-07-11, by John "Elwin" Edwards
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rlgterm.js: improve registration failure messages.2012-07-11, by John "Elwin" Edwards
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RLG-Web client: replace setTitle() with message().2012-07-11, by John "Elwin" Edwards
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RLG-Web: improve game-starting messages.2012-07-10, by John "Elwin" Edwards
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RLG-Web client: distinguish playing and watching in UI.2012-07-10, by John "Elwin" Edwards
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RLG-Web: add a new message framework.2012-07-10, by John "Elwin" Edwards
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RLG-Web: make /pstatus/* differentiate between dgl and RLG-Web games.2012-07-09, by John "Elwin" Edwards
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RLG-Web: use the pty module.2012-07-09, by John "Elwin" Edwards
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WebTTY: use the pty.js module.2012-07-09, by John "Elwin" Edwards
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rlgwebd.js: Unlink control socket at startup.2012-07-09, by John "Elwin" Edwards
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rlgwebd.js: set the width and height on Player objects.2012-07-08, by John "Elwin" Edwards
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rlgterm.js: fix debugging messages for registration.2012-07-08, by John "Elwin" Edwards
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Add an information page.2012-07-08, by John "Elwin" Edwards
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Switch to node v0.8.2012-07-08, by John "Elwin" Edwards
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Added tag beta3 for changeset 3fd410c52a612012-06-24, by John "Elwin" Edwards
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Try to guess a good text size.2012-06-24, by John "Elwin" Edwards
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Make font resizing affect the keyboard too.2012-06-24, by John "Elwin" Edwards
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Improvements to the keyboard.2012-06-24, by John "Elwin" Edwards
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Begin handling XMLHttpRequest errors.2012-06-22, by John "Elwin" Edwards
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Remove the refresh button.2012-06-22, by John "Elwin" Edwards
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Automatically update the lists of current games and actions.2012-06-22, by John "Elwin" Edwards
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Improve the layout of some buttons.2012-06-21, by John "Elwin" Edwards
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Set a default font.2012-06-21, by John "Elwin" Edwards
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Try to get some compatibility for keys.2012-06-21, by John "Elwin" Edwards
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Added tag beta2 for changeset 4728fc71bbda2012-06-20, by John "Elwin" Edwards
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RLG-Web client: some visual improvements.2012-06-20, by John "Elwin" Edwards
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Display idle time of games in progress.2012-06-20, by John "Elwin" Edwards
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RLG-Web client: refresh the current games list.2012-06-20, by John "Elwin" Edwards
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Some status improvements.2012-06-20, by John "Elwin" Edwards
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RLG-Web client: adjust polling for watching.2012-06-20, by John "Elwin" Edwards
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rlgwebd.js: fix failure to respond.2012-06-20, by John "Elwin" Edwards
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RLG-Web client: initialize and restore the terminal when watching.2012-06-20, by John "Elwin" Edwards
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Make sure watchers start with completely drawn screens.2012-06-20, by John "Elwin" Edwards
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RLG-Web client: implement watching.2012-06-19, by John "Elwin" Edwards
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Move credentials into the drivers.2012-06-19, by John "Elwin" Edwards
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RLG-Web client: explain when there are no games to watch2012-06-18, by John "Elwin" Edwards
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RLG-Web client: display a list of current games.2012-06-18, by John "Elwin" Edwards
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RLG-Web: make multiple watchers possible.2012-06-18, by John "Elwin" Edwards
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termemu.js: don't warn on certain control sequences.2012-06-15, by John "Elwin" Edwards
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Added tag beta1 for changeset ab82ae1ba7932012-06-11, by John "Elwin" Edwards
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rlgterm.js: don't make nonfunctional button.2012-06-11, by John "Elwin" Edwards
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RLG-Web client: improve the forms.2012-06-11, by John "Elwin" Edwards
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RLG-Web: delay removing TermSessions until the client is informed.2012-06-11, by John "Elwin" Edwards
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RLG-Web client: visual improvements.2012-06-10, by John "Elwin" Edwards
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RLG-Web: make login sessions time out.2012-06-10, by John "Elwin" Edwards
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rlgterm.js: make the options table functional.2012-06-10, by John "Elwin" Edwards
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RLG-Web: put the game options into a table.2012-06-09, by John "Elwin" Edwards
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rlgterm.js: present game options to the player.2012-06-09, by John "Elwin" Edwards
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rlgwebd.js: remove some debugging.2012-06-09, by John "Elwin" Edwards
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rlgwebd.js: add a player status interface.2012-06-09, by John "Elwin" Edwards
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rlgterm.js: fix failure to recognize end of game2012-06-09, by John "Elwin" Edwards
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rlgwebd.js: refactor some game-starting code.2012-06-09, by John "Elwin" Edwards
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RLG-Web: separate logging in and starting a game.2012-06-07, by John "Elwin" Edwards
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RLG-Web: reduce polling further.2012-06-06, by John "Elwin" Edwards
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rlgwebd.js: remove dead code.2012-06-06, by John "Elwin" Edwards
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RLG-Web: autosave idle games.2012-06-06, by John "Elwin" Edwards
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rglterm.js: reduce the server polling.2012-06-06, by John "Elwin" Edwards
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rlgwebd.js: handle HTTP HEAD properly.2012-06-06, by John "Elwin" Edwards
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RLG-Web: indicate alpha status.2012-06-05, by John "Elwin" Edwards
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rlgwebd.js: add a status interface.2012-06-05, by John "Elwin" Edwards
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rlgwebd.js: improve MIME types.2012-06-05, by John "Elwin" Edwards
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rlgwebd.js: listen on any address2012-06-05, by John "Elwin" Edwards
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rlgwebd.js: fix reference error2012-06-05, by John "Elwin" Edwards
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rlgwebd.js: become a real daemon.2012-06-05, by John "Elwin" Edwards
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rlgwebd.js: read commands from the console2012-06-04, by John "Elwin" Edwards
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rlgwebd.js: add timestamps to log messages.2012-06-04, by John "Elwin" Edwards
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sqlickrypt.c: finish switching to parametrized queries.2012-06-04, by John "Elwin" Edwards
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sqlickrypt.c: begin converting to parametrized queries.2012-06-04, by John "Elwin" Edwards
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Implement message order correction on the server side.2012-05-24, by John "Elwin" Edwards
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Fix some typos.2012-05-23, by John "Elwin" Edwards
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RLG-Web client: some cleanup2012-05-23, by John "Elwin" Edwards
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RLG-Web: set up user directories on registration2012-05-23, by John "Elwin" Edwards
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RLG-Web: add user registration2012-05-23, by John "Elwin" Edwards
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sqlickrypt.c: add the ability to register new users.2012-05-22, by John "Elwin" Edwards
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rlgwebd: switch to dgamelaunch's SQLite database.2012-05-20, by John "Elwin" Edwards
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RLGWeb: switch to JSON protocol.2012-05-17, by John "Elwin" Edwards
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webtty.js: check message order.2012-05-15, by John "Elwin" Edwards
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shterm.js: Client-side message ordering2012-05-15, by John "Elwin" Edwards
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webtty: switch upward protocol to JSON2012-05-14, by John "Elwin" Edwards
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shterm.js: Add some debugging messages.2012-05-13, by John "Elwin" Edwards
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webtty: switch all server responses to JSON.2012-05-11, by John "Elwin" Edwards
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webtty: begin experimenting with JSON protocol.2012-05-09, by John "Elwin" Edwards
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Make the emulator screen resizable.2012-05-09, by John "Elwin" Edwards
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Call the dgl replacement rlgwebd instead of webttyd.2012-05-07, by John "Elwin" Edwards
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WebTTY: switch terminal size to 80x25.2012-05-07, by John "Elwin" Edwards
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Put common key tables into a common file.2012-05-07, by John "Elwin" Edwards
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Add support for the delete key.2012-05-07, by John "Elwin" Edwards
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Client: don't assume the terminal is 24x80.2012-05-07, by John "Elwin" Edwards
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webtty.js: remove tty-module code.2012-05-06, by John "Elwin" Edwards
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webtty.js: set up the environment and working directory.2012-05-06, by John "Elwin" Edwards
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Add a few comments.2012-05-06, by John "Elwin" Edwards
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Put this project under version control, finally.2012-05-06, by John "Elwin" Edwards