log rlgwebd.js @ 100:3dbfdaf62623

age author description
Thu, 12 Jul 2012 22:16:15 -0700 John "Elwin" Edwards RLG-Web: begin converting to WebSockets.
Wed, 11 Jul 2012 10:30:33 -0700 John "Elwin" Edwards RLG-Web: Allow games to be taken over.
Tue, 10 Jul 2012 16:32:49 -0700 John "Elwin" Edwards RLG-Web: improve game-starting messages.
Mon, 09 Jul 2012 12:51:12 -0700 John "Elwin" Edwards RLG-Web: make /pstatus/* differentiate between dgl and RLG-Web games.
Mon, 09 Jul 2012 12:24:03 -0700 John "Elwin" Edwards RLG-Web: use the pty module.
Sun, 08 Jul 2012 17:49:43 -0700 John "Elwin" Edwards rlgwebd.js: Unlink control socket at startup.
Sun, 08 Jul 2012 08:40:08 -0700 John "Elwin" Edwards rlgwebd.js: set the width and height on Player objects.
Sun, 08 Jul 2012 08:02:17 -0700 John "Elwin" Edwards Switch to node v0.8.
Wed, 20 Jun 2012 11:37:05 -0700 John "Elwin" Edwards Display idle time of games in progress.
Wed, 20 Jun 2012 08:49:10 -0700 John "Elwin" Edwards Some status improvements.
Wed, 20 Jun 2012 07:37:15 -0700 John "Elwin" Edwards rlgwebd.js: fix failure to respond.
Tue, 19 Jun 2012 19:11:59 -0700 John "Elwin" Edwards Make sure watchers start with completely drawn screens.