Mon, 16 Jul 2012 08:23:51 -0700 |
John "Elwin" Edwards |
RLG-Web: improvements to choices and status messaging.
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Sun, 15 Jul 2012 22:33:44 -0700 |
John "Elwin" Edwards |
Replace taking over games with forced saves.
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Sun, 15 Jul 2012 20:30:33 -0700 |
John "Elwin" Edwards |
RLG-Web: improve taking over sessions.
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Sun, 15 Jul 2012 18:18:53 -0700 |
John "Elwin" Edwards |
RLG-Web client: add playing through WebSockets.
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Sat, 14 Jul 2012 10:11:13 -0700 |
John "Elwin" Edwards |
RLG-Web client: determine the host for WebSocket connections.
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Sat, 14 Jul 2012 09:46:26 -0700 |
John "Elwin" Edwards |
RLG-Web client: use WebSockets for game lists.
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Fri, 13 Jul 2012 08:39:39 -0700 |
John "Elwin" Edwards |
RLG-Web: Complete the WebSocket watcher.
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Thu, 12 Jul 2012 22:16:15 -0700 |
John "Elwin" Edwards |
RLG-Web: begin converting to WebSockets.
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Wed, 11 Jul 2012 15:45:22 -0700 |
John "Elwin" Edwards |
rlgterm.js: remove unnecessary debugging messages.
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Wed, 11 Jul 2012 11:10:50 -0700 |
John "Elwin" Edwards |
RLG-Web client: improvements to UI messages.
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Wed, 11 Jul 2012 10:30:33 -0700 |
John "Elwin" Edwards |
RLG-Web: Allow games to be taken over.
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Wed, 11 Jul 2012 07:37:56 -0700 |
John "Elwin" Edwards |
rlgterm.js: improve registration failure messages.
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Tue, 10 Jul 2012 18:39:36 -0700 |
John "Elwin" Edwards |
RLG-Web client: replace setTitle() with message().
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Tue, 10 Jul 2012 16:32:49 -0700 |
John "Elwin" Edwards |
RLG-Web: improve game-starting messages.
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Tue, 10 Jul 2012 13:53:38 -0700 |
John "Elwin" Edwards |
RLG-Web client: distinguish playing and watching in UI.
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Tue, 10 Jul 2012 08:08:54 -0700 |
John "Elwin" Edwards |
RLG-Web: add a new message framework.
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