Wed, 20 Jun 2012 07:37:15 -0700 |
John "Elwin" Edwards |
rlgwebd.js: fix failure to respond.
|
Tue, 19 Jun 2012 19:11:59 -0700 |
John "Elwin" Edwards |
Make sure watchers start with completely drawn screens.
|
Mon, 18 Jun 2012 13:43:51 -0700 |
John "Elwin" Edwards |
RLG-Web: make multiple watchers possible.
|
Mon, 11 Jun 2012 09:15:33 -0700 |
John "Elwin" Edwards |
RLG-Web: delay removing TermSessions until the client is informed.
|
Sat, 09 Jun 2012 21:20:14 -0700 |
John "Elwin" Edwards |
RLG-Web: make login sessions time out.
|
Sat, 09 Jun 2012 13:04:46 -0700 |
John "Elwin" Edwards |
rlgwebd.js: remove some debugging.
|
Sat, 09 Jun 2012 11:46:58 -0700 |
John "Elwin" Edwards |
rlgwebd.js: add a player status interface.
|
Fri, 08 Jun 2012 18:11:47 -0700 |
John "Elwin" Edwards |
rlgwebd.js: refactor some game-starting code.
|
Thu, 07 Jun 2012 15:43:06 -0700 |
John "Elwin" Edwards |
RLG-Web: separate logging in and starting a game.
|
Wed, 06 Jun 2012 10:08:31 -0700 |
John "Elwin" Edwards |
rlgwebd.js: remove dead code.
|
Wed, 06 Jun 2012 10:01:18 -0700 |
John "Elwin" Edwards |
RLG-Web: autosave idle games.
|
Tue, 05 Jun 2012 20:13:47 -0700 |
John "Elwin" Edwards |
rlgwebd.js: handle HTTP HEAD properly.
|