Sat, 09 Jun 2012 11:46:58 -0700 |
John "Elwin" Edwards |
rlgwebd.js: add a player status interface.
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Fri, 08 Jun 2012 18:11:47 -0700 |
John "Elwin" Edwards |
rlgwebd.js: refactor some game-starting code.
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Thu, 07 Jun 2012 15:43:06 -0700 |
John "Elwin" Edwards |
RLG-Web: separate logging in and starting a game.
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Wed, 06 Jun 2012 10:08:31 -0700 |
John "Elwin" Edwards |
rlgwebd.js: remove dead code.
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Wed, 06 Jun 2012 10:01:18 -0700 |
John "Elwin" Edwards |
RLG-Web: autosave idle games.
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Tue, 05 Jun 2012 20:13:47 -0700 |
John "Elwin" Edwards |
rlgwebd.js: handle HTTP HEAD properly.
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Tue, 05 Jun 2012 14:51:42 -0700 |
John "Elwin" Edwards |
rlgwebd.js: add a status interface.
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Tue, 05 Jun 2012 09:31:49 -0700 |
John "Elwin" Edwards |
rlgwebd.js: improve MIME types.
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Tue, 05 Jun 2012 09:22:17 -0700 |
John "Elwin" Edwards |
rlgwebd.js: listen on any address
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Mon, 04 Jun 2012 21:34:57 -0700 |
John "Elwin" Edwards |
rlgwebd.js: fix reference error
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Mon, 04 Jun 2012 20:45:27 -0700 |
John "Elwin" Edwards |
rlgwebd.js: become a real daemon.
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Mon, 04 Jun 2012 14:21:41 -0700 |
John "Elwin" Edwards |
rlgwebd.js: read commands from the console
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Mon, 04 Jun 2012 10:19:36 -0700 |
John "Elwin" Edwards |
rlgwebd.js: add timestamps to log messages.
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Thu, 24 May 2012 11:36:57 -0700 |
John "Elwin" Edwards |
Implement message order correction on the server side.
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