Sun, 15 Jul 2012 09:04:39 -0700 |
John "Elwin" Edwards |
RLG-Web server: add playing through WebSockets.
|
Fri, 13 Jul 2012 22:26:20 -0700 |
John "Elwin" Edwards |
RLG-Web server: send status events over WebSockets.
|
Fri, 13 Jul 2012 09:17:05 -0700 |
John "Elwin" Edwards |
RLG-Web server: refactor statusmsg() to work with WebSockets.
|
Fri, 13 Jul 2012 08:52:17 -0700 |
John "Elwin" Edwards |
RLG-Web server: code cleanup.
|
Fri, 13 Jul 2012 08:39:39 -0700 |
John "Elwin" Edwards |
RLG-Web: Complete the WebSocket watcher.
|
Thu, 12 Jul 2012 22:16:15 -0700 |
John "Elwin" Edwards |
RLG-Web: begin converting to WebSockets.
|
Wed, 11 Jul 2012 10:30:33 -0700 |
John "Elwin" Edwards |
RLG-Web: Allow games to be taken over.
|
Tue, 10 Jul 2012 16:32:49 -0700 |
John "Elwin" Edwards |
RLG-Web: improve game-starting messages.
|
Mon, 09 Jul 2012 12:51:12 -0700 |
John "Elwin" Edwards |
RLG-Web: make /pstatus/* differentiate between dgl and RLG-Web games.
|
Mon, 09 Jul 2012 12:24:03 -0700 |
John "Elwin" Edwards |
RLG-Web: use the pty module.
|
Sun, 08 Jul 2012 17:49:43 -0700 |
John "Elwin" Edwards |
rlgwebd.js: Unlink control socket at startup.
|
Sun, 08 Jul 2012 08:40:08 -0700 |
John "Elwin" Edwards |
rlgwebd.js: set the width and height on Player objects.
|
Sun, 08 Jul 2012 08:02:17 -0700 |
John "Elwin" Edwards |
Switch to node v0.8.
|
Wed, 20 Jun 2012 11:37:05 -0700 |
John "Elwin" Edwards |
Display idle time of games in progress.
|
Wed, 20 Jun 2012 08:49:10 -0700 |
John "Elwin" Edwards |
Some status improvements.
|
Wed, 20 Jun 2012 07:37:15 -0700 |
John "Elwin" Edwards |
rlgwebd.js: fix failure to respond.
|
Tue, 19 Jun 2012 19:11:59 -0700 |
John "Elwin" Edwards |
Make sure watchers start with completely drawn screens.
|
Mon, 18 Jun 2012 13:43:51 -0700 |
John "Elwin" Edwards |
RLG-Web: make multiple watchers possible.
|
Mon, 11 Jun 2012 09:15:33 -0700 |
John "Elwin" Edwards |
RLG-Web: delay removing TermSessions until the client is informed.
|
Sat, 09 Jun 2012 21:20:14 -0700 |
John "Elwin" Edwards |
RLG-Web: make login sessions time out.
|
Sat, 09 Jun 2012 13:04:46 -0700 |
John "Elwin" Edwards |
rlgwebd.js: remove some debugging.
|
Sat, 09 Jun 2012 11:46:58 -0700 |
John "Elwin" Edwards |
rlgwebd.js: add a player status interface.
|
Fri, 08 Jun 2012 18:11:47 -0700 |
John "Elwin" Edwards |
rlgwebd.js: refactor some game-starting code.
|
Thu, 07 Jun 2012 15:43:06 -0700 |
John "Elwin" Edwards |
RLG-Web: separate logging in and starting a game.
|
Wed, 06 Jun 2012 10:08:31 -0700 |
John "Elwin" Edwards |
rlgwebd.js: remove dead code.
|
Wed, 06 Jun 2012 10:01:18 -0700 |
John "Elwin" Edwards |
RLG-Web: autosave idle games.
|
Tue, 05 Jun 2012 20:13:47 -0700 |
John "Elwin" Edwards |
rlgwebd.js: handle HTTP HEAD properly.
|
Tue, 05 Jun 2012 14:51:42 -0700 |
John "Elwin" Edwards |
rlgwebd.js: add a status interface.
|