Mon, 09 Jul 2012 12:51:12 -0700 |
John "Elwin" Edwards |
RLG-Web: make /pstatus/* differentiate between dgl and RLG-Web games.
|
Mon, 09 Jul 2012 12:24:03 -0700 |
John "Elwin" Edwards |
RLG-Web: use the pty module.
|
Sun, 08 Jul 2012 17:49:43 -0700 |
John "Elwin" Edwards |
rlgwebd.js: Unlink control socket at startup.
|
Sun, 08 Jul 2012 08:40:08 -0700 |
John "Elwin" Edwards |
rlgwebd.js: set the width and height on Player objects.
|
Sun, 08 Jul 2012 08:02:17 -0700 |
John "Elwin" Edwards |
Switch to node v0.8.
|
Wed, 20 Jun 2012 11:37:05 -0700 |
John "Elwin" Edwards |
Display idle time of games in progress.
|
Wed, 20 Jun 2012 08:49:10 -0700 |
John "Elwin" Edwards |
Some status improvements.
|
Wed, 20 Jun 2012 07:37:15 -0700 |
John "Elwin" Edwards |
rlgwebd.js: fix failure to respond.
|
Tue, 19 Jun 2012 19:11:59 -0700 |
John "Elwin" Edwards |
Make sure watchers start with completely drawn screens.
|
Mon, 18 Jun 2012 13:43:51 -0700 |
John "Elwin" Edwards |
RLG-Web: make multiple watchers possible.
|
Mon, 11 Jun 2012 09:15:33 -0700 |
John "Elwin" Edwards |
RLG-Web: delay removing TermSessions until the client is informed.
|
Sat, 09 Jun 2012 21:20:14 -0700 |
John "Elwin" Edwards |
RLG-Web: make login sessions time out.
|
Sat, 09 Jun 2012 13:04:46 -0700 |
John "Elwin" Edwards |
rlgwebd.js: remove some debugging.
|
Sat, 09 Jun 2012 11:46:58 -0700 |
John "Elwin" Edwards |
rlgwebd.js: add a player status interface.
|
Fri, 08 Jun 2012 18:11:47 -0700 |
John "Elwin" Edwards |
rlgwebd.js: refactor some game-starting code.
|
Thu, 07 Jun 2012 15:43:06 -0700 |
John "Elwin" Edwards |
RLG-Web: separate logging in and starting a game.
|
Wed, 06 Jun 2012 10:08:31 -0700 |
John "Elwin" Edwards |
rlgwebd.js: remove dead code.
|
Wed, 06 Jun 2012 10:01:18 -0700 |
John "Elwin" Edwards |
RLG-Web: autosave idle games.
|
Tue, 05 Jun 2012 20:13:47 -0700 |
John "Elwin" Edwards |
rlgwebd.js: handle HTTP HEAD properly.
|
Tue, 05 Jun 2012 14:51:42 -0700 |
John "Elwin" Edwards |
rlgwebd.js: add a status interface.
|
Tue, 05 Jun 2012 09:31:49 -0700 |
John "Elwin" Edwards |
rlgwebd.js: improve MIME types.
|
Tue, 05 Jun 2012 09:22:17 -0700 |
John "Elwin" Edwards |
rlgwebd.js: listen on any address
|
Mon, 04 Jun 2012 21:34:57 -0700 |
John "Elwin" Edwards |
rlgwebd.js: fix reference error
|
Mon, 04 Jun 2012 20:45:27 -0700 |
John "Elwin" Edwards |
rlgwebd.js: become a real daemon.
|
Mon, 04 Jun 2012 14:21:41 -0700 |
John "Elwin" Edwards |
rlgwebd.js: read commands from the console
|
Mon, 04 Jun 2012 10:19:36 -0700 |
John "Elwin" Edwards |
rlgwebd.js: add timestamps to log messages.
|
Thu, 24 May 2012 11:36:57 -0700 |
John "Elwin" Edwards |
Implement message order correction on the server side.
|
Wed, 23 May 2012 14:28:47 -0700 |
John "Elwin" Edwards |
Fix some typos.
|
Tue, 22 May 2012 21:44:38 -0700 |
John "Elwin" Edwards |
RLG-Web: set up user directories on registration
|
Tue, 22 May 2012 20:54:33 -0700 |
John "Elwin" Edwards |
RLG-Web: add user registration
|
Sun, 20 May 2012 15:52:07 -0700 |
John "Elwin" Edwards |
rlgwebd: switch to dgamelaunch's SQLite database.
|
Thu, 17 May 2012 09:32:19 -0700 |
John "Elwin" Edwards |
RLGWeb: switch to JSON protocol.
|