log rlgterm.js @ 111:f56fdfeed01a

age author description
Sun, 15 Jul 2012 22:33:44 -0700 John "Elwin" Edwards Replace taking over games with forced saves.
Sun, 15 Jul 2012 20:30:33 -0700 John "Elwin" Edwards RLG-Web: improve taking over sessions.
Sun, 15 Jul 2012 18:18:53 -0700 John "Elwin" Edwards RLG-Web client: add playing through WebSockets.
Sat, 14 Jul 2012 10:11:13 -0700 John "Elwin" Edwards RLG-Web client: determine the host for WebSocket connections.
Sat, 14 Jul 2012 09:46:26 -0700 John "Elwin" Edwards RLG-Web client: use WebSockets for game lists.
Fri, 13 Jul 2012 08:39:39 -0700 John "Elwin" Edwards RLG-Web: Complete the WebSocket watcher.
Thu, 12 Jul 2012 22:16:15 -0700 John "Elwin" Edwards RLG-Web: begin converting to WebSockets.
Wed, 11 Jul 2012 15:45:22 -0700 John "Elwin" Edwards rlgterm.js: remove unnecessary debugging messages.
Wed, 11 Jul 2012 11:10:50 -0700 John "Elwin" Edwards RLG-Web client: improvements to UI messages.
Wed, 11 Jul 2012 10:30:33 -0700 John "Elwin" Edwards RLG-Web: Allow games to be taken over.
Wed, 11 Jul 2012 07:37:56 -0700 John "Elwin" Edwards rlgterm.js: improve registration failure messages.
Tue, 10 Jul 2012 18:39:36 -0700 John "Elwin" Edwards RLG-Web client: replace setTitle() with message().
Tue, 10 Jul 2012 16:32:49 -0700 John "Elwin" Edwards RLG-Web: improve game-starting messages.
Tue, 10 Jul 2012 13:53:38 -0700 John "Elwin" Edwards RLG-Web client: distinguish playing and watching in UI.
Tue, 10 Jul 2012 08:08:54 -0700 John "Elwin" Edwards RLG-Web: add a new message framework.