Mercurial > hg > rlgwebd
changeset 8:ad0a31e52007
Call the dgl replacement rlgwebd instead of webttyd.
| author | John "Elwin" Edwards <elwin@sdf.org> |
|---|---|
| date | Mon, 07 May 2012 16:08:59 -0700 |
| parents | d1b3c3af34d6 |
| children | 826a7ced69f8 |
| files | index-rlg.html rlgwebd.js webttyd.js |
| diffstat | 3 files changed, 528 insertions(+), 533 deletions(-) [+] |
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--- a/index-rlg.html Mon May 07 16:03:10 2012 -0700 +++ b/index-rlg.html Mon May 07 16:08:59 2012 -0700 @@ -1,14 +1,14 @@ <!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd"> <html> <head> -<title>WebTTY</title> +<title>RLG-Web</title> <script type="text/javascript" src="termemu.js"></script> <script type="text/javascript" src="termemu-keys.js"></script> <script type="text/javascript" src="rlgterm.js"></script> <link rel="stylesheet" type="text/css" href="tty.css"> </head> <body onload="setup()" onkeydown="sendkey(event)"> -<h1>WebTTY</h1> +<h1>RLG-Web</h1> <div id ="top"> <span id="ttitle"></span> <img src="/bell.png" alt="bell" id="bell">
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/rlgwebd.js Mon May 07 16:08:59 2012 -0700 @@ -0,0 +1,526 @@ +#!/usr/bin/env node + +// If you can't quite trust node to find it on its own +var localModules = '/usr/local/lib/node_modules/'; +var http = require('http'); +var url = require('url'); +var path = require('path'); +var fs = require('fs'); +var child_process = require('child_process'); +var daemon = require(path.join(localModules, "daemon")); + +var chrootDir = "/var/dgl/"; +var dropToUID = 501; +var dropToGID = 501; +var serveStaticRoot = "/var/www/"; // inside the chroot +var passwdfile = "/dgldir/dgl-login"; +var sessions = {}; + +var games = { + "rogue3": { + "name": "Rogue V3", + "uname": "rogue3", + "path": "/bin/rogue3" + }, + "rogue4": { + "name": "Rogue V4", + "uname": "rogue4", + "path": "/bin/rogue4" + }, + "rogue5": { + "name": "Rogue V5", + "uname": "rogue5", + "path": "/bin/rogue5" + }, + "srogue": { + "name": "Super-Rogue", + "uname": "srogue", + "path": "/bin/srogue" + } +}; + +/* Constructor for TermSessions. Note that it opens the terminal and + * adds itself to the sessions dict. It currently assumes the user has + * been authenticated. + */ +function TermSession(game, user, files) { + /* First make sure starting the game will work. */ + if (!(game in games)) { + // TODO: throw an exception instead + return null; + } + /* This order seems to best avoid race conditions... */ + this.alive = false; + this.sessid = randkey(); + while (this.sessid in sessions) { + this.sessid = randkey(); + } + /* Grab a spot in the sessions table. */ + sessions[this.sessid] = this; + /* TODO handle tty-opening errors */ + /* TODO make argument-finding into a method */ + args = [games[game].path, "-n", user.toString()]; + this.child = child_process.spawn("/bin/ptyhelper", args); + var ss = this; + this.alive = true; + this.data = []; + this.lock = files[0]; + fs.writeFile(this.lock, this.child.pid.toString() + '\n80\n24\n', "utf8"); + this.record = fs.createWriteStream(files[1], { mode: 0664 }); + /* END setup */ + function ttyrec_chunk(buf) { + var ts = new Date(); + var chunk = new Buffer(buf.length + 12); + /* TTYREC headers */ + chunk.writeUInt32LE(Math.floor(ts.getTime() / 1000), 0); + chunk.writeUInt32LE(1000 * (ts.getTime() % 1000), 4); + chunk.writeUInt32LE(buf.length, 8); + buf.copy(chunk, 12); + ss.data.push(chunk); + ss.record.write(chunk); + } + this.child.stdout.on("data", ttyrec_chunk); + this.child.stderr.on("data", ttyrec_chunk); + this.child.on("exit", function (code, signal) { + ss.exitcode = (code != null ? code : 255); + ss.alive = false; + fs.unlink(ss.lock); + /* Wait for all the data to get collected */ + setTimeout(ss.cleanup, 1000); + });
