| Sun, 16 Aug 2020 20:56:18 -0400 | 
  John "Elwin" Edwards | 
  
   Fix race condition related to watching DGL games.
   default tip 
   | 
 
 
  | Fri, 03 Apr 2020 15:15:02 -0400 | 
  John "Elwin" Edwards | 
  
   rlgwebd: use some newer Javascript features.
   
   | 
 
 
  | Thu, 05 Sep 2019 15:19:27 -0400 | 
  John "Elwin" Edwards | 
  
   Terminal emulation: implement the CSI b sequence.
   
   | 
 
 
  | Sun, 25 Aug 2019 21:27:31 -0400 | 
  John "Elwin" Edwards | 
  
   Changes for compatibility with recent versions of NodeJS.
   
   | 
 
 
  | Tue, 26 Dec 2017 13:23:55 -0500 | 
  John "Elwin" Edwards | 
  
   Move the NODE_PATH location.
   
   | 
 
 
  | Sat, 28 Jan 2017 09:57:31 -0500 | 
  John "Elwin" Edwards | 
  
   Fix possibly insecure permissions on the control socket.
   
   | 
 
 
  | Fri, 27 Jan 2017 19:18:31 -0500 | 
  John "Elwin" Edwards | 
  
   rlgwebd-stop: avoid the deprecated domain module.
   
   | 
 
 
  | Fri, 27 Jan 2017 15:43:10 -0500 | 
  John "Elwin" Edwards | 
  
   RLGWebD: replace deprecated fs.exists() with fs.access().
   
   | 
 
 
  | Thu, 12 Jan 2017 19:02:20 -0500 | 
  John "Elwin" Edwards | 
  
   Fix syntax error in Makefile.
   
   | 
 
 
  | Sun, 08 Jan 2017 16:17:11 -0500 | 
  John "Elwin" Edwards | 
  
   Use either HTTP or HTTPS.
   
   | 
 
 
  | Wed, 04 Jan 2017 21:25:43 -0500 | 
  John "Elwin" Edwards | 
  
   Fail cleanly if necessary files can't be opened.
   
   | 
 
 
  | Wed, 04 Jan 2017 20:28:29 -0500 | 
  John "Elwin" Edwards | 
  
   Move RLGWebD configuration options into a configuration file.
   
   | 
 
 
  | Sun, 01 Jan 2017 20:18:01 -0500 | 
  John "Elwin" Edwards | 
  
   Initial support for TLS.
   
   | 
 
 
  | Sat, 23 Apr 2016 18:53:08 -0400 | 
  John "Elwin" Edwards | 
  
   Actually restart RLGWebD if it crashes.
   
   | 
 
 
  | Mon, 01 Feb 2016 21:20:12 -0500 | 
  John "Elwin" Edwards | 
  
   Some fixes to the documentation.
   
   | 
 
 
  | Thu, 28 Jan 2016 21:17:06 -0500 | 
  John "Elwin" Edwards | 
  
   Make sure games have saved and exited before stopping the server.
   
   | 
 
 
  | Thu, 14 Jan 2016 21:31:23 -0500 | 
  John "Elwin" Edwards | 
  
   Update the documentation.
   
   | 
 
 
  | Thu, 14 Jan 2016 21:30:14 -0500 | 
  John "Elwin" Edwards | 
  
   Add an uninstall target to the Makefile.
   
   | 
 
 
  | Thu, 14 Jan 2016 20:52:29 -0500 | 
  John "Elwin" Edwards | 
  
   Change various filenames.
   
   | 
 
 
  | Thu, 14 Jan 2016 19:10:46 -0500 | 
  John "Elwin" Edwards | 
  
   RLGWebD: move the control socket into /var/run.
   
   | 
 
 
  | Sat, 02 Jan 2016 14:33:48 -0500 | 
  John "Elwin" Edwards | 
  
   Add a script to stop RLGWebD.
   
   | 
 
 
  | Fri, 01 Jan 2016 16:11:34 -0500 | 
  John "Elwin" Edwards | 
  
   Begin adding systemd compatibility.
   
   | 
 
 
  | Tue, 23 Jun 2015 12:09:02 -0400 | 
  John "Elwin" Edwards | 
  
   Add support for Advanced Rogue 7 and XRogue.
   
   | 
 
 
  | Sat, 31 Jan 2015 18:13:24 -0500 | 
  John "Elwin" Edwards | 
  
   Stop printing credentials in the logfile.
   
   | 
 
 
  | Sat, 24 Jan 2015 10:18:26 -0500 | 
  John "Elwin" Edwards | 
  
   Update the documentation, removing the betas.
   
   | 
 
 
  | Wed, 21 Jan 2015 17:33:30 -0500 | 
  John "Elwin" Edwards | 
  
   Additions to the help page.
   
   | 
 
 
  | Wed, 21 Jan 2015 17:21:35 -0500 | 
  John "Elwin" Edwards | 
  
   Fix a use of the wrong variable name.
   
   | 
 
 
  | Tue, 20 Jan 2015 16:06:12 -0500 | 
  John "Elwin" Edwards | 
  
   Client: improve messages at the end of watching a game.
   
   | 
 
 
  | Tue, 20 Jan 2015 10:17:05 -0500 | 
  John "Elwin" Edwards | 
  
   Finish moving DglSession methods into the prototype.
   
   | 
 
 
  | Mon, 19 Jan 2015 14:44:27 -0500 | 
  John "Elwin" Edwards | 
  
   Move TermSession and DglSession common code into a base class.
   
   | 
 
 
  | Mon, 19 Jan 2015 08:32:29 -0500 | 
  John "Elwin" Edwards | 
  
   Move all TermSession methods into the prototype.
   
   | 
 
 
  | Sat, 17 Jan 2015 19:57:40 -0500 | 
  John "Elwin" Edwards | 
  
   Begin moving TermSession methods into the prototype.
   
   |