rogue3: initialize various pointers.
MSVC is afraid they might get used while uninitialized.
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2d3d25c5e9
commit
00d28d536a
4 changed files with 6 additions and 6 deletions
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@ -162,7 +162,7 @@ chase(struct thing *tp, coord *ee)
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int x, y;
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int dist, thisdist;
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struct linked_list *item;
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struct object *obj;
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struct object *obj = NULL;
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coord *er = &tp->t_pos;
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int ch;
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@ -339,7 +339,7 @@ rndmove(struct thing *who)
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int ch;
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int ex, ey, nopen = 0;
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struct linked_list *item;
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struct object *obj;
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struct object *obj = NULL;
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static coord ret; /* what we will be returning */
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static coord dest;
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@ -22,8 +22,8 @@
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void
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add_pack(struct linked_list *item, int silent)
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{
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struct linked_list *ip, *lp;
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struct object *obj, *op;
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struct linked_list *ip, *lp = NULL;
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struct object *obj, *op = NULL;
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int exact, from_floor;
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if (item == NULL)
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@ -22,7 +22,7 @@
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void
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do_passages()
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{
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struct rdes *r1, *r2;
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struct rdes *r1, *r2 = NULL;
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int i, j;
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int roomcount;
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static struct rdes
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@ -131,7 +131,7 @@ do_passages()
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void
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conn(int r1, int r2)
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{
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struct room *rpf, *rpt;
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struct room *rpf, *rpt = NULL;
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int rmt;
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int distance, turn_spot, turn_distance;
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int rm;
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