rogue3: initialize various pointers.

MSVC is afraid they might get used while uninitialized.
This commit is contained in:
John "Elwin" Edwards 2015-07-31 15:34:34 -04:00
parent 2d3d25c5e9
commit 00d28d536a
4 changed files with 6 additions and 6 deletions

View file

@ -162,7 +162,7 @@ chase(struct thing *tp, coord *ee)
int x, y;
int dist, thisdist;
struct linked_list *item;
struct object *obj;
struct object *obj = NULL;
coord *er = &tp->t_pos;
int ch;

View file

@ -339,7 +339,7 @@ rndmove(struct thing *who)
int ch;
int ex, ey, nopen = 0;
struct linked_list *item;
struct object *obj;
struct object *obj = NULL;
static coord ret; /* what we will be returning */
static coord dest;

View file

@ -22,8 +22,8 @@
void
add_pack(struct linked_list *item, int silent)
{
struct linked_list *ip, *lp;
struct object *obj, *op;
struct linked_list *ip, *lp = NULL;
struct object *obj, *op = NULL;
int exact, from_floor;
if (item == NULL)

View file

@ -22,7 +22,7 @@
void
do_passages()
{
struct rdes *r1, *r2;
struct rdes *r1, *r2 = NULL;
int i, j;
int roomcount;
static struct rdes
@ -131,7 +131,7 @@ do_passages()
void
conn(int r1, int r2)
{
struct room *rpf, *rpt;
struct room *rpf, *rpt = NULL;
int rmt;
int distance, turn_spot, turn_distance;
int rm;