Fix one more batch of compiler warnings.

A few of these were potential bugs.
This commit is contained in:
John "Elwin" Edwards 2021-05-04 21:03:47 -04:00
parent 3dfd8fd09b
commit 06cad9ee1e
14 changed files with 30 additions and 27 deletions

View file

@ -24,7 +24,7 @@
* Pick a monster to show up. The lower the level,
* the meaner the monster.
*/
char
int
rnd_mon(bool wander, bool baddie)
{
/* baddie; TRUE when from a polymorph stick */
@ -85,7 +85,7 @@ lev_mon(void)
* Pick a new monster and add it to the list
*/
struct linked_list *
new_monster(char type, struct coord *cp, bool treas)
new_monster(int indx, struct coord *cp, bool treas)
{
reg struct linked_list *item;
reg struct thing *tp;
@ -97,9 +97,9 @@ new_monster(char type, struct coord *cp, bool treas)
attach(mlist, item);
tp = THINGPTR(item);
st = &tp->t_stats;
mp = &monsters[type]; /* point to this monsters structure */
mp = &monsters[indx]; /* point to this monsters structure */
tp->t_type = mp->m_show;
tp->t_indx = type;
tp->t_indx = indx;
tp->t_pos = *cp;
tp->t_room = roomin(cp);
tp->t_oldch = mvwinch(cw, cp->y, cp->x) & A_CHARTEXT;