Fix one more batch of compiler warnings.
A few of these were potential bugs.
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parent
3dfd8fd09b
commit
06cad9ee1e
14 changed files with 30 additions and 27 deletions
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@ -24,7 +24,7 @@
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* Pick a monster to show up. The lower the level,
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* the meaner the monster.
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*/
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char
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int
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rnd_mon(bool wander, bool baddie)
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{
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/* baddie; TRUE when from a polymorph stick */
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@ -85,7 +85,7 @@ lev_mon(void)
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* Pick a new monster and add it to the list
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*/
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struct linked_list *
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new_monster(char type, struct coord *cp, bool treas)
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new_monster(int indx, struct coord *cp, bool treas)
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{
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reg struct linked_list *item;
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reg struct thing *tp;
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@ -97,9 +97,9 @@ new_monster(char type, struct coord *cp, bool treas)
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attach(mlist, item);
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tp = THINGPTR(item);
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st = &tp->t_stats;
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mp = &monsters[type]; /* point to this monsters structure */
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mp = &monsters[indx]; /* point to this monsters structure */
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tp->t_type = mp->m_show;
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tp->t_indx = type;
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tp->t_indx = indx;
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tp->t_pos = *cp;
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tp->t_room = roomin(cp);
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tp->t_oldch = mvwinch(cw, cp->y, cp->x) & A_CHARTEXT;
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