Daemons and fuses now return void.

Functions for starting and stopping daemons and fuses now expect the
type 'void (*func)()'.  Only a few functions in XRogue needed to be
modified to fit.  Determining the type of the argument is left for a
later date.

Building with GCC5 should now produce less than 200 lines of warnings
per game.
This commit is contained in:
John "Elwin" Edwards 2016-03-05 20:49:37 -05:00
parent 6dfde944f0
commit 0a354903e0
14 changed files with 91 additions and 96 deletions

View file

@ -48,7 +48,7 @@ d_slot(void)
* Find a particular slot in the table
*/
struct delayed_action *
find_slot(int (*func)())
find_slot(void (*func)())
{
register int i;
register struct delayed_action *dev;
@ -64,7 +64,7 @@ find_slot(int (*func)())
* Start a daemon, takes a function.
*/
void
start_daemon(int (*func)(), int arg, int type)
start_daemon(void (*func)(), int arg, int type)
{
register struct delayed_action *dev;
@ -80,7 +80,7 @@ start_daemon(int (*func)(), int arg, int type)
* Remove a daemon from the list
*/
void
kill_daemon(int (*func)())
kill_daemon(void (*func)())
{
register struct delayed_action *dev;
@ -118,7 +118,7 @@ do_daemons(int flag)
* Start a fuse to go off in a certain number of turns
*/
void
fuse(int (*func)(), int arg, int time, int type)
fuse(void (*func)(), int arg, int time, int type)
{
register struct delayed_action *wire;
@ -134,7 +134,7 @@ fuse(int (*func)(), int arg, int time, int type)
* Increase the time until a fuse goes off
*/
void
lengthen(int (*func)(), int xtime)
lengthen(void (*func)(), int xtime)
{
register struct delayed_action *wire;
@ -148,7 +148,7 @@ lengthen(int (*func)(), int xtime)
* Put out a fuse
*/
void
extinguish(int (*func)())
extinguish(void (*func)())
{
register struct delayed_action *wire;