From 0e8809de2bd5ee14bacf56cbc5e2dd2fb1fe5676 Mon Sep 17 00:00:00 2001 From: "John \"Elwin\" Edwards" Date: Tue, 13 Aug 2013 09:19:56 -0700 Subject: [PATCH] Don't set the player's ISRUN flag. rogue4 and rogue5 set the player's ISRUN flag upon exit from sleep or holding. This is apparently supposed to indicate that the player can move again. What it actually does is make it harder for monsters to hit the player, until the flag is reset. As this behavior makes little sense and seems like a cheat, it has been deemed a bug and removed. --- rogue4/command.c | 1 - rogue5/command.c | 1 - 2 files changed, 2 deletions(-) diff --git a/rogue4/command.c b/rogue4/command.c index be6abcf..a32f72f 100644 --- a/rogue4/command.c +++ b/rogue4/command.c @@ -79,7 +79,6 @@ command() { if (--no_command == 0) { - player.t_flags |= ISRUN; msg("you can move again"); } } diff --git a/rogue5/command.c b/rogue5/command.c index 3bd8bfc..438fd8a 100644 --- a/rogue5/command.c +++ b/rogue5/command.c @@ -91,7 +91,6 @@ command(void) { if (--no_command == 0) { - player.t_flags |= ISRUN; msg("you can move again"); } }