Import UltraRogue from the Roguelike Restoration Project (r1490)
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urogue/urogue.6
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urogue/urogue.6
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.\"
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.\" Last Modified: 06/16/86
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.\"
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.TH UROGUE 6 "1.03 Draft"
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.SH NAME
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urogue \- UltraRogue \- Exploring the dungeons of doom.
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.SH SYNTAX
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.B urogue
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[
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.I save-file
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]
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[
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.B \-k
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]
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[
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.B \-s
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]
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[
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.B \-n
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]
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[
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.B \-v
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]
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[
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.B \-r
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]
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.SH DESCRIPTION
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.PP
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.I UltraRogue
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is a advanced version of one of the more standard rogue games.
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It is much more difficult and interesting to play than the
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original version on which it is based (Advanced Rogue 2.0).
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Some of it's unique features include 10 player character classes,
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several hundred monsters, charmable monsters, etc.
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.PP
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To win the game
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you must locate 8 artifacts which start appearing from level 25
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down. You must then bring all artifacts back up out of the dungeon.
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These artifacts also may be
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.I applied
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to use some of their great powers! Be warned, though, sometimes these
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powers back-fire on you.
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.SH ENVIRONMENT
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The environment variable
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.B $UROGUE
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(the person installing
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.I UltraRogue
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may have changed this for your site)
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is checked to set certain default options for
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.I UltraRogue.
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The following may be set in the
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.B $UROGUE:
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.IP "\fBterse\fR (\fIboolean\fR)"
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Short output messages.
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.IP "\fBflush\fR (\fIboolean\fR)"
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Flush typeahead when fighting.
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.IP "\fBjump\fR (\fIboolean\fR)"
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Show position only at the end of running.
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.IP "\fBinven\fR (\fIstring\fR)"
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Inventory style.
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.IP "\fBaskme\fR (\fIboolean\fR)"
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Ask about unidentified things.
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.IP "\fBstopdoor\fR (\fIboolean\fR)"
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Stop running when next to something interesting.
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.IP "\fBname\fR (\fIstring\fR)"
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The rogue's name.
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.IP "\fBfruit\fR (\fIstring\fR)"
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The funny fruit used by the rogue.
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.IP "\fBfile\fR (\fIstring\fR)"
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Default savefile name.
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.IP "\fBscore\fR (\fIstring\fR)"
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Default scorefile name.
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.IP "\fBclass\fR (\fIstring\fR)"
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Default player class.
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.sp
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.PP
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Something like
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.nf
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.sp
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.in +.5in
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setenv UROGUE "name=VAX Killer,fruit=Peach,noterse,jump"
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.in -.5in
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.sp
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.fi
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does the obvious. The ``score'' option is ignored unless you start
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urogue in wizard mode. The class option string can have the following
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values: ``fighter'', ``illus'', ``paladin'', ``ranger'', ``cleric'', ``magic'',
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``assasin'', ``druid'', ``ninja'', and ``thief'' and is initialized only at
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startup time. The ``inven'' option can take the values ``slow'', ``clear'',
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and ``overwrite''.
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.PP
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You may change most of these values while playing with the
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.B ``o''
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command.
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.SH OPTIONS
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.PP
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If a
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.I save_file
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is specified,
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urogue will be restored from the specified saved game file.
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If the save file is named ``-r'', the default saved game file of
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.I ~/rogue.save
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is restored.
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The other options are:
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.IP \-k
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Place the terminal's kaypad into
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.I auxilary
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or
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.I applications
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mode. Once this is done, the keypad may be used for movement instead
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of the normal letter movement keys.
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The directions are ``1'' move left and down, ``2'' move down, ``3'' move
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right and down, ``6'' move right, ``9'' move right and up, ``8'' move up,
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``7'' move up, and ``4'' move left. If the user hits the <RUN> key
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(key ``5'') and then a direction, then the rogue will run in the specified
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direction.
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When the game ends the keypad is restored
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to normal
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.I numeric
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mode if \-k was specified. The user may also place the keypad into
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.I auxilary
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or
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.I applications
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mode manually and then may use the keypad without specifing the
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\-k option.
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.IP \-s
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Display the list of scores.
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.IP \-n
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Display the urogue news file.
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This is a file containing information on currently known bugs,
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changes, fixes, and enhancements to look for from the last version.
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.IP \-v
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Display the urogue version information.
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.SH COMMANDS
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The following is a list of commands for
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.I UltraRogue.
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You may see a similiar list during a
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.I UltraRogue
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game by using the
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.B ``?''
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command.
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A
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.I <direction>
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is one of
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\fB``h'', ``j'', ``k'', ``l'', ``y'', ``u'', ``b'', \fRor\fB
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``n''.\fR
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.IP \fB?\fR
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Print out a list of commands.
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.IP \fB/\fR
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Identify objects.
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.IP \fBh\fR
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Move left.
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.IP \fBj\fR
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Move down.
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.IP \fBk\fR
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Move up.
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.IP \fBl\fR
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Move right.
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.IP \fBy\fR
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Move up and left.
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.IP \fBu\fR
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Move up and right.
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.IP \fBb\fR
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Move down and left.
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.IP \fBn\fR
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Move down and right.
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.IP \fB<SHIFT><direction>\fR
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Run in
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.I <direction>.
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.IP \fBm<direction>\fR
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Move in
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.I <direction>
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without picking anything up.
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.IP \fBt<direction>\fR
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Throw something in
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.I <direction>.
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.IP \fBz<direction>\fR
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Zap a wand or staff in
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.I <direction>.
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.IP \fB>\fR
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Go down a staircase.
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.IP \fB<\fR
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Go up a staircase.
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You must possess at least one Artifact to go up a staircase.
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.IP \fBs\fR
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Search for a trap/secrect door.
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.IP \fB.\fR
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Rest (do nothing) for one turn.
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.IP \fBi\fR
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General inventory.
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.IP \fBI\fR
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Inventory a single item.
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.IP \fBq\fR
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Quaff a potion.
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.IP \fBr\fR
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Read paper.
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.IP \fBe\fR
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Eat one ration of food.
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.IP \fBw\fR
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Wield a weapon.
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.IP \fBW\fR
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Wear armor.
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.IP \fBT\fR
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Take armor off.
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.IP \fBP\fR
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Put on a ring.
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.IP \fBR\fR
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Remove a ring.
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.IP \fBA\fR
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Apply an Artifact.
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.IP \fBd\fR
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Drop an object.
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.IP \fBc\fR
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Call object (generic).
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.IP \fBM\fR
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Mark object (specific).
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.IP \fBo\fR
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Examine/set options.
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.IP \fBC\fR
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Cast a spell/say a prayer.
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.IP \fBp\fR
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Pray to a deity.
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.IP \fBa\fR
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Affect the undead.
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.IP \fB^\fR
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Set a trap.
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.IP \fBD\fR
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Dip something in a pool.
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.IP \fB^T\fR
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Take (steal) from
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.I <direction>.
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.IP \fB^R\fR
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Redraw screen.
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.IP \fB^P\fR
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Print last message.
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May go up to the last 10 messages.
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.IP \fB<ESCAPE>\fR
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Cancel current command.
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.IP \fBv\fR
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Print
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.I UltraRogue
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version information.
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.IP \fB!\fR
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Create a shell. Uses $SHELL if present in your environment.
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.IP \fBS\fR
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Save the current game.
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.IP \fBQ\fR
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Quit the current game.
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.IP \fB=\fR
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Listen for monsters.
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.IP \fBf<direction>\fR
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Fight monster in
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.I <direction>.
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.IP \fBF<direction>\fR
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Fight monster to death in
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.I <direction>.
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.IP \fB#\fR
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Buy the object the rogue is standing on.
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Used when in Friendly Fiend's Flea Market.
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.IP \fB$\fR
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Price the object the rogue is standing on.
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Used when in Friendly Fiend's Flea Market.
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.IP \fB%\fR
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Sell an object from the rogue's pack.
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Used when in Friendly Fiend's Flea Market.
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.SH FILES
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.DT
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.ta \w'/usr/games/lib/urogue/scorefile\ \ \ 'u
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/usr/games/lib/urogue/scorefile \- Score file
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.br
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.ta \w'/usr/games/lib/urogue/motd\ \ \ 'u
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/usr/games/lib/urogue/motd \- Message of the day
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.br
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.ta \w'/usr/games/lib/urogue/news\ \ \ 'u
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/usr/games/lib/urogue/news \- News file
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.br
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\fB~\fP/rogue.save \- Default save file
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.ST
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.SH SEE ALSO
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rogue(6),
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.br
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.I "A Guide to the Dungeons of Doom."
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.SH COPYRIGHT
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UltraRogue: The Ultimate Adventure in the Dungeons of Doom
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.br
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Copyright (C) 1985, 1986, 1992, 1993, 1995 Herb Chong
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.br
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All rights reserved.
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