Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
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arogue5/Makefile
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arogue5/Makefile
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#
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# Makefile for rogue
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#
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# Advanced Rogue
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# Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka and AT&T
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# All rights reserved.
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#
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# Based on "Rogue: Exploring the Dungeons of Doom"
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# Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman
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# All rights reserved.
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#
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# See the file LICENSE.TXT for full copyright and licensing information.
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#
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DISTNAME=arogue5.8.2
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PROGRAM=arogue58
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O=o
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HDRS = rogue.h mach_dep.h network.h
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OBJS1 = chase.$(O) command.$(O) daemon.$(O) daemons.$(O) encumb.$(O) \
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fight.$(O) init.$(O) io.$(O) list.$(O) main.$(O) maze.$(O) mdport.$(O)\
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misc.$(O) monsters.$(O) move.$(O) new_level.$(O) options.$(O) \
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outside.$(O)
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OBJS2 = pack.$(O) passages.$(O) player.$(O) potions.$(O) rings.$(O) rip.$(O) \
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rogue.$(O) rooms.$(O) save.$(O) scrolls.$(O) state.$(O) sticks.$(O) \
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things.$(O) trader.$(O) util.$(O) vers.$(O) weapons.$(O) wear.$(O) \
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wizard.$(O) xcrypt.$(O)
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OBJS = $(OBJS1) $(OBJS2)
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CFILES= \
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vers.c chase.c command.c daemon.c daemons.c encumb.c \
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fight.c init.c io.c list.c main.c maze.c mdport.c misc.c monsters.c \
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move.c new_level.c options.c outside.c pack.c passages.c player.c \
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potions.c rings.c rip.c rogue.c \
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rooms.c save.c scrolls.c state.c sticks.c things.c trader.c util.c \
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weapons.c wear.c wizard.c xcrypt.c
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MISC= Makefile LICENSE.TXT arogue58.sln arogue58.vcproj
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DOCS= arogue58.doc arogue58.html
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CC = gcc
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CFLAGS= -g
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CRLIB = -lcurses
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RM = rm -f
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TAR = tar
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.SUFFIXES: .obj
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.c.obj:
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$(CC) $(CFLAGS) /c $*.c
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$(PROGRAM): $(OBJS)
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$(CC) $(CFLAGS) $(LDFLAGS) $(OBJS) $(CRLIB) -o $@
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tags: $(HDRS) $(CFILES)
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ctags -u $?
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ed - tags < :ctfix
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sort tags -o tags
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lint:
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lint -hxbc $(CFILES) $(CRLIB) > linterrs
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clean:
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$(RM) $(OBJS1)
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$(RM) $(OBJS2)
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$(RM) core a.exe a.out a.exe.stackdump $(PROGRAM) $(PROGRAM).exe $(PROGRAM).tar $(PROGRAM).tar.gz $(PROGRAM).zip
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count:
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wc -l $(HDRS) $(CFILES)
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realcount:
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cc -E $(CFILES) | ssp - | wc -l
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update:
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ar uv .SAVE $(CFILES) $(HDRS) $(MISC)
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dist:
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@mkdir dist
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cp $(CFILES) $(HDRS) $(MISC) dist
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dist.src:
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make clean
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tar cf $(DISTNAME)-src.tar $(CFILES) $(HDRS) $(MISC) $(DOCS)
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gzip -f $(DISTNAME)-src.tar
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dist.irix:
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make clean
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make CC=cc CFLAGS="-woff 1116 -O3" $(PROGRAM)
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tar cf $(DISTNAME)-irix.tar $(PROGRAM) LICENSE.TXT $(DOCS)
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gzip -f $(DISTNAME)-irix.tar
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dist.aix:
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make clean
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make CC=xlc CFLAGS="-qmaxmem=16768 -O3 -qstrict" $(PROGRAM)
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tar cf $(DISTNAME)-aix.tar $(PROGRAM) LICENSE.TXT $(DOCS)
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gzip -f $(DISTNAME)-aix.tar
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debug.linux:
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make clean
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make CFLAGS="-g -DWIZARD" $(PROGRAM)
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dist.linux:
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make clean
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make $(PROGRAM)
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tar cf $(DISTNAME)-linux.tar $(PROGRAM) LICENSE.TXT $(DOCS)
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gzip -f $(DISTNAME)-linux.tar
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debug.interix:
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make clean
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make CFLAGS="-g3 -DWIZARD" $(PROGRAM)
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dist.interix:
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make clean
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make $(PROGRAM)
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tar cf $(DISTNAME)-interix.tar $(PROGRAM) LICENSE.TXT $(DOCS)
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gzip -f $(DISTNAME)-interix.tar
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debug.cygwin:
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make clean
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make CFLAGS="-g3 -DWIZARD" $(PROGRAM)
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dist.cygwin:
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make clean
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make CRLIB="-static -lcurses" $(PROGRAM)
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tar cf $(DISTNAME)-cygwin.tar $(PROGRAM).exe LICENSE.TXT $(DOCS)
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gzip -f $(DISTNAME)-cygwin.tar
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#
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# Use MINGW32-MAKE to build this target
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#
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dist.mingw32:
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@$(MAKE) --no-print-directory RM="cmd /c del" clean
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@$(MAKE) --no-print-directory CRLIB="-lpdcurses" $(PROGRAM)
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cmd /c del $(DISTNAME)-mingw32.zip
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zip $(DISTNAME)-mingw32.zip $(PROGRAM).exe LICENSE.TXT $(DOCS)
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dist.msys:
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@$(MAKE) --no-print-directory clean
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@$(MAKE) --no-print-directory CRLIB="-lcurses" $(PROGRAM)
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tar cf $(DISTNAME)-msys.tar $(PROGRAM).exe LICENSE.TXT $(DOCS)
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gzip -f $(DISTNAME)-msys.tar
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debug.djgpp:
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make clean
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make CFGLAGS="-g3 -DWIZARD" LDFLAGS="-L$(DJDIR)/LIB" CRLIB="-lpdcurses" $(PROGRAM)
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dist.djgpp:
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make clean
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make LDFLAGS="-L$(DJDIR)/LIB" CRLIB="-lpdcurses" $(PROGRAM)
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rm -f $(DISTNAME)-djgpp.zip
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zip $(DISTNAME)-djgpp.zip $(PROGRAM).exe LICENSE.TXT $(DOCS)
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#
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# Use NMAKE to build this target
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#
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debug.win32:
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nmake O="obj" RM="-del" clean
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nmake O="obj" CC="CL" CRLIB="..\pdcurses\pdcurses.lib shfolder.lib user32.lib Advapi32.lib" CFLAGS="-DWIZARD -nologo -I..\pdcurses -Ox -wd4033 -wd4716" $(PROGRAM)
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dist.win32:
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nmake O="obj" RM="-del" clean
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nmake O="obj" CC="CL" CRLIB="..\pdcurses\pdcurses.lib shfolder.lib user32.lib Advapi32.lib" CFLAGS="-nologo -I..\pdcurses -Ox -wd4033 -wd4716" $(PROGRAM)
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-del $(DISTNAME)-win32.zip
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zip $(DISTNAME)-win32.zip $(PROGRAM).exe LICENSE.TXT $(DOCS)
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vers.$(O): vers.c rogue.h
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chase.$(O): chase.c rogue.h
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command.$(O): command.c rogue.h
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daemon.$(O): daemon.c rogue.h
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daemons.$(O): daemons.c rogue.h
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encumb.$(O): encumb.c rogue.h
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fight.$(O): fight.c rogue.h
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init.$(O): init.c rogue.h
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io.$(O): io.c rogue.h
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list.$(O): list.c rogue.h
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main.$(O): main.c rogue.h
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maze.$(O): maze.c rogue.h
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misc.$(O): misc.c rogue.h
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monsters.$(O): monsters.c rogue.h
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move.$(O): move.c rogue.h
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new_level.$(O): new_level.c rogue.h
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options.$(O): options.c rogue.h
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outside.$(O): outside.c rogue.h
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pack.$(O): pack.c rogue.h
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passages.$(O): passages.c rogue.h
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player.$(O): player.c rogue.h
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potions.$(O): potions.c rogue.h
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rings.$(O): rings.c rogue.h
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rip.$(O): rip.c rogue.h
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rogue.$(O): rogue.c rogue.h
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rooms.$(O): rooms.c rogue.h
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save.$(O): save.c rogue.h
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scrolls.$(O): scrolls.c rogue.h
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state.$(O): state.c rogue.h
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sticks.$(O): sticks.c rogue.h
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things.$(O): things.c rogue.h
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trader.$(O): trader.c rogue.h
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util.$(O): util.c rogue.h
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weapons.$(O): weapons.c rogue.h
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wear.$(O): wear.c rogue.h
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wizard.$(O): wizard.c rogue.h
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xcrypt.$(O): xcrypt.c
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