XRogue: convert to ANSI-style function declarations.
This commit is contained in:
parent
e8e6e604c3
commit
2853120387
41 changed files with 1281 additions and 908 deletions
|
|
@ -105,10 +105,8 @@ struct words metal[NMETAL] = {
|
|||
* right amounts
|
||||
*/
|
||||
|
||||
badcheck(name, magic, bound)
|
||||
char *name;
|
||||
register struct magic_item *magic;
|
||||
register int bound;
|
||||
void
|
||||
badcheck(char *name, struct magic_item *magic, int bound)
|
||||
{
|
||||
register struct magic_item *end;
|
||||
|
||||
|
|
@ -128,7 +126,8 @@ register int bound;
|
|||
* Initialize the potion color scheme for this time
|
||||
*/
|
||||
|
||||
init_colors()
|
||||
void
|
||||
init_colors(void)
|
||||
{
|
||||
register int i;
|
||||
register char *str;
|
||||
|
|
@ -152,7 +151,8 @@ init_colors()
|
|||
* do any initialization for food
|
||||
*/
|
||||
|
||||
init_foods()
|
||||
void
|
||||
init_foods(void)
|
||||
{
|
||||
register int i;
|
||||
|
||||
|
|
@ -168,7 +168,8 @@ init_foods()
|
|||
* Initialize the construction materials for wands and staffs
|
||||
*/
|
||||
|
||||
init_materials()
|
||||
void
|
||||
init_materials(void)
|
||||
{
|
||||
register int i;
|
||||
register char *str;
|
||||
|
|
@ -203,7 +204,8 @@ init_materials()
|
|||
* do any initialization for miscellaneous magic
|
||||
*/
|
||||
|
||||
init_misc()
|
||||
void
|
||||
init_misc(void)
|
||||
{
|
||||
register int i;
|
||||
|
||||
|
|
@ -221,7 +223,8 @@ init_misc()
|
|||
* Generate the names of the various scrolls
|
||||
*/
|
||||
|
||||
init_names()
|
||||
void
|
||||
init_names(void)
|
||||
{
|
||||
register int nsyl;
|
||||
register char *cp, *sp;
|
||||
|
|
@ -258,7 +261,8 @@ init_names()
|
|||
* roll up the rogue
|
||||
*/
|
||||
|
||||
init_player()
|
||||
void
|
||||
init_player(void)
|
||||
{
|
||||
int stat_total, round = 0, minimum, maximum, ch, i, j = 0;
|
||||
short do_escape, *our_stats[NUMABILITIES-1];
|
||||
|
|
@ -790,7 +794,8 @@ init_player()
|
|||
* Initialize the ring stone setting scheme for this time
|
||||
*/
|
||||
|
||||
init_stones()
|
||||
void
|
||||
init_stones(void)
|
||||
{
|
||||
register int i;
|
||||
register char *str;
|
||||
|
|
@ -815,7 +820,8 @@ init_stones()
|
|||
* Initialize the probabilities for types of things
|
||||
*/
|
||||
|
||||
init_things()
|
||||
void
|
||||
init_things(void)
|
||||
{
|
||||
register struct magic_item *mp;
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue