XRogue: convert to ANSI-style function declarations.
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parent
e8e6e604c3
commit
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41 changed files with 1281 additions and 908 deletions
59
xrogue/io.c
59
xrogue/io.c
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@ -22,6 +22,8 @@
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#include <string.h>
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#include "rogue.h"
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void doadd(char *fmt, va_list ap);
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/*
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* msg:
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* Display a message at the top of the screen.
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@ -77,7 +79,8 @@ addmsg(char *fmt, ...)
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* player with the --More-- string. Then erase the message.
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*/
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rmmsg()
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void
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rmmsg(void)
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{
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if (mpos) {
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wclear(msgw);
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@ -96,7 +99,8 @@ rmmsg()
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* is up there with the --More--)
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*/
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endmsg()
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void
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endmsg(void)
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{
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/* Needed to track where we are for 5.0 (PC) curses */
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register int x, y;
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@ -141,6 +145,7 @@ endmsg()
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draw(msgw);
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}
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void
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doadd(char *fmt, va_list ap)
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{
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vsprintf((char *) &msgbuf[newpos], fmt, ap);
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@ -153,9 +158,8 @@ doadd(char *fmt, va_list ap)
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* flgptr will be NULL if we don't know what the monster is yet!
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*/
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step_ok(y, x, can_on_monst, flgptr)
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register int y, x, can_on_monst;
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register struct thing *flgptr;
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bool
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step_ok(int y, int x, int can_on_monst, struct thing *flgptr)
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{
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/* can_on_monst = MONSTOK if all we care about are physical obstacles */
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register struct linked_list *item;
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@ -222,6 +226,7 @@ register struct thing *flgptr;
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* returns true if it is ok for type to shoot over ch
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*/
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bool
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shoot_ok(int ch)
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{
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switch (ch)
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@ -240,10 +245,11 @@ shoot_ok(int ch)
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/*
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* status:
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* Display the important stats line. Keep the cursor where it was.
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* display: is TRUE, display unconditionally
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*/
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status(display)
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bool display; /* is TRUE, display unconditionally */
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void
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status(bool display)
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{
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register struct stats *stat_ptr, *max_ptr;
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register int oy = 0, ox = 0, temp;
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@ -377,8 +383,8 @@ line_two:
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* Sit around until the guy types the right key
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*/
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wait_for(ch)
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register char ch;
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void
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wait_for(char ch)
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{
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register char c;
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@ -407,10 +413,9 @@ register char ch;
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* typed and then redraw the starting screen.
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*/
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over_win(oldwin, newin, maxy, maxx, cursory, cursorx, redraw)
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WINDOW *oldwin, *newin;
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int maxy, maxx, cursory, cursorx;
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char redraw;
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void
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over_win(WINDOW *oldwin, WINDOW *newin, int maxy, int maxx, int cursory,
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int cursorx, char redraw)
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{
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char blanks[LINELEN+1];
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register int line, i;
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@ -460,9 +465,8 @@ char redraw;
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* function used to display a window and wait before returning
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*/
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show_win(scr, message)
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register WINDOW *scr;
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char *message;
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void
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show_win(WINDOW *scr, char *message)
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{
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mvwaddstr(scr, 0, 0, message);
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touchwin(scr);
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@ -477,9 +481,8 @@ char *message;
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* Displays message on bottom line and waits for a space to return
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*/
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dbotline(scr,message)
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WINDOW *scr;
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char *message;
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void
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dbotline(WINDOW *scr, char *message)
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{
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mvwaddstr(scr,lines-1,0,message);
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draw(scr);
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@ -491,8 +494,8 @@ char *message;
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* Restores the screen to the terminal
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*/
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restscr(scr)
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WINDOW *scr;
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void
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restscr(WINDOW *scr)
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{
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clearok(scr,TRUE);
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touchwin(scr);
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@ -506,10 +509,7 @@ WINDOW *scr;
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*/
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unsigned long
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netread(error, size, stream)
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int *error;
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int size;
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FILE *stream;
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netread(int *error, int size, FILE *stream)
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{
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unsigned long result = 0L, /* What we read in */
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partial; /* Partial value */
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@ -542,12 +542,13 @@ FILE *stream;
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/*
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* netwrite:
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* Write out a byte, short, or long machine independently.
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* value: What to write
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* size: How much to write out
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* stream: Where to write it
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*/
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netwrite(value, size, stream)
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unsigned long value; /* What to write */
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int size; /* How much to write out */
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FILE *stream; /* Where to write it */
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int
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netwrite(unsigned long value, int size, FILE *stream)
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{
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int i; /* Goes through value one byte at a time */
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char outc; /* The next character to be written */
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