XRogue: convert to ANSI-style function declarations.
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e8e6e604c3
commit
2853120387
41 changed files with 1281 additions and 908 deletions
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@ -21,13 +21,16 @@
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#include <curses.h>
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#include "rogue.h"
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void r_discard(struct linked_list *item);
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void t_discard(struct linked_list *item);
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/*
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* detach:
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* Takes an item out of whatever linked list it might be in
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*/
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_detach(list, item)
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register struct linked_list **list, *item;
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void
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_detach(struct linked_list **list, struct linked_list *item)
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{
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if (*list == item)
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*list = next(item);
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@ -42,8 +45,8 @@ register struct linked_list **list, *item;
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* add an item to the head of a list
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*/
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_attach(list, item)
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register struct linked_list **list, *item;
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void
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_attach(struct linked_list **list, struct linked_list *item)
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{
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if (*list != NULL)
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{
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@ -65,8 +68,8 @@ register struct linked_list **list, *item;
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* Throw the whole object list away
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*/
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_o_free_list(ptr)
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register struct linked_list **ptr;
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void
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_o_free_list(struct linked_list **ptr)
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{
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register struct linked_list *item;
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@ -83,8 +86,8 @@ register struct linked_list **ptr;
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* free up an item and its object(and maybe contents)
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*/
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o_discard(item)
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register struct linked_list *item;
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void
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o_discard(struct linked_list *item)
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{
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register struct object *obj;
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@ -102,8 +105,8 @@ register struct linked_list *item;
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discard the item (monster) itself as that belong to mlist.
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*/
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_r_free_fire_list(ptr)
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register struct linked_list **ptr;
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void
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_r_free_fire_list(struct linked_list **ptr)
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{
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register struct linked_list *item;
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@ -119,8 +122,8 @@ register struct linked_list **ptr;
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* Throw the whole list of room exits away
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*/
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_r_free_list(ptr)
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register struct linked_list **ptr;
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void
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_r_free_list(struct linked_list **ptr)
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{
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register struct linked_list *item;
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@ -137,8 +140,8 @@ register struct linked_list **ptr;
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* free up an item and its room
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*/
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r_discard(item)
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register struct linked_list *item;
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void
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r_discard(struct linked_list *item)
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{
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total -= 2;
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FREE(DOORPTR(item));
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@ -150,8 +153,8 @@ register struct linked_list *item;
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* Throw the whole thing list away
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*/
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_t_free_list(ptr)
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register struct linked_list **ptr;
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void
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_t_free_list(struct linked_list **ptr)
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{
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register struct linked_list *item;
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@ -168,8 +171,8 @@ register struct linked_list **ptr;
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* free up an item and its thing
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*/
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t_discard(item)
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register struct linked_list *item;
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void
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t_discard(struct linked_list *item)
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{
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register struct thing *tp;
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@ -187,8 +190,8 @@ register struct linked_list *item;
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* get rid of an item structure -- don't worry about contents
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*/
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destroy_item(item)
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register struct linked_list *item;
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void
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destroy_item(struct linked_list *item)
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{
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total--;
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FREE(item);
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@ -200,8 +203,7 @@ register struct linked_list *item;
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*/
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struct linked_list *
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new_item(size)
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int size;
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new_item(int size)
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{
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register struct linked_list *item;
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@ -220,7 +222,7 @@ int size;
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*/
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struct linked_list *
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creat_item()
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creat_item(void)
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{
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register struct linked_list *item;
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@ -231,8 +233,7 @@ creat_item()
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}
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char *
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new(size)
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int size;
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new(int size)
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{
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register char *space = ALLOC(size);
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