XRogue: convert to ANSI-style function declarations.
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e8e6e604c3
commit
2853120387
41 changed files with 1281 additions and 908 deletions
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@ -27,8 +27,11 @@ struct b_cellscells {
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static char *maze_frontier, *maze_bits;
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static int maze_lines, maze_cols;
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static char *moffset(), *foffset();
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static int rmwall(),findcells(),crankout(),draw_maze();
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static char *moffset(int y, int x);
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static char *foffset(int y, int x);
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static void rmwall(int newy, int newx, int oldy, int oldx);
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static void draw_maze(void);
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static int findcells(int y, int x);
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/*
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* crankout:
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@ -36,7 +39,8 @@ static int rmwall(),findcells(),crankout(),draw_maze();
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*/
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static
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crankout()
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void
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crankout(void)
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{
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reg int x, y;
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@ -70,7 +74,8 @@ crankout()
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* Draw the maze on this level.
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*/
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do_maze()
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void
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do_maze(void)
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{
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reg int least;
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reg struct room *rp;
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@ -94,7 +99,7 @@ do_maze()
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/*
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* add some gold to make it worth looking for
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*/
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item = spec_item(GOLD, NULL, NULL, NULL);
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item = spec_item(GOLD, 0, 0, 0);
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obj = OBJPTR(item);
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obj->o_count *= (rnd(50) + 50); /* add in one large hunk */
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attach(lvl_obj, item);
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@ -107,7 +112,7 @@ do_maze()
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/*
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* add in some food to make sure he has enough
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*/
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item = spec_item(FOOD, NULL, NULL, NULL);
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item = spec_item(FOOD, 0, 0, 0);
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obj = OBJPTR(item);
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attach(lvl_obj, item);
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do {
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@ -146,7 +151,8 @@ do_maze()
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*/
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static
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draw_maze()
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void
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draw_maze(void)
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{
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reg int i, j, more;
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reg char *ptr;
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@ -183,8 +189,8 @@ draw_maze()
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* Figure out cells to open up
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*/
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static findcells(y,x)
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reg int x, y;
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static int
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findcells(int y, int x)
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{
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reg int rtpos, i;
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@ -236,8 +242,7 @@ reg int x, y;
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*/
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static char *
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foffset(y, x)
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int y, x;
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foffset(int y, int x)
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{
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return (maze_frontier + (y * maze_cols) + x);
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@ -251,8 +256,7 @@ int y, x;
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*/
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bool
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maze_view(y, x)
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int y, x;
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maze_view(int y, int x)
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{
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register int start, goal, delta, ycheck = 0, xcheck = 0, absy, absx, see_radius;
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register bool row;
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@ -360,8 +364,7 @@ int y, x;
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*/
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static char *
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moffset(y, x)
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int y, x;
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moffset(int y, int x)
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{
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return (maze_bits + (y * (cols - 1)) + x);
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}
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@ -371,8 +374,8 @@ int y, x;
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* Removes appropriate walls from the maze
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*/
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static
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rmwall(newy, newx, oldy, oldx)
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int newy, newx, oldy, oldx;
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void
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rmwall(int newy, int newx, int oldy, int oldx)
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{
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reg int xdif,ydif;
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