XRogue: convert to ANSI-style function declarations.

This commit is contained in:
John "Elwin" Edwards 2016-03-02 21:13:26 -05:00
parent e8e6e604c3
commit 2853120387
41 changed files with 1281 additions and 908 deletions

View file

@ -20,13 +20,16 @@
#include "rogue.h"
#define TERRASAVE 3
void put_things(LEVTYPE ltype);
/*
* new_level:
* Dig and draw a new level
* ltype: designates type of level to create
*/
new_level(ltype)
LEVTYPE ltype; /* designates type of level to create */
void
new_level(LEVTYPE ltype)
{
register int rm = 0, i, cnt;
register unsigned char ch;
@ -464,14 +467,15 @@ LEVTYPE ltype; /* designates type of level to create */
/* Do we sense any food on this level? */
if (cur_relic[SURTUR_RING])
quaff(P_FFIND, NULL, NULL, FALSE);
quaff(P_FFIND, 0, 0, FALSE);
}
/*
* Pick a room that is really there
*/
rnd_room()
int
rnd_room(void)
{
register int rm;
@ -487,10 +491,11 @@ rnd_room()
/*
* put_things:
* put potions and scrolls on this level
* ltype: designates type of level to create
*/
put_things(ltype)
LEVTYPE ltype; /* designates type of level to create */
void
put_things(LEVTYPE ltype)
{
register int i, rm, cnt;
register struct object *cur;