XRogue: convert to ANSI-style function declarations.
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e8e6e604c3
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41 changed files with 1281 additions and 908 deletions
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@ -21,6 +21,8 @@
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* under strange circumstances)
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*/
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int getbless(void);
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#include <stdlib.h>
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#include <curses.h>
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#include <ctype.h>
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@ -33,9 +35,8 @@
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* Create any object for wizard, scroll, magician, or cleric
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*/
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create_obj(prompt, which_item, which_type)
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bool prompt;
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int which_item, which_type;
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void
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create_obj(bool prompt, int which_item, int which_type)
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{
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reg struct linked_list *item;
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reg struct object *obj;
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@ -338,7 +339,7 @@ int which_item, which_type;
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*/
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int
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getbless()
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getbless(void)
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{
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reg char bless;
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@ -356,7 +357,8 @@ getbless()
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* get a non-monster death type
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*/
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getdeath()
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int
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getdeath(void)
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{
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register int i;
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int which_death;
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@ -385,11 +387,11 @@ getdeath()
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/*
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* make a monster for the wizard
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* showall -> show uniques and genocided creatures
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*/
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makemonster(showall, action)
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bool showall; /* showall -> show uniques and genocided creatures */
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char *action;
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short
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makemonster(bool showall, char *action)
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{
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register int i;
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register short which_monst;
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@ -485,7 +487,7 @@ get_monst:
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*/
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bool
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passwd()
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passwd(void)
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{
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register char *sp, c;
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char buf[LINELEN];
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@ -522,7 +524,7 @@ passwd()
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*/
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void
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teleport()
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teleport(void)
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{
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register struct room *new_rp = NULL, *old_rp = roomin(&hero);
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register int rm, which;
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@ -622,8 +624,8 @@ teleport()
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* What a certin object is
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*/
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whatis(what)
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struct linked_list *what;
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void
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whatis(struct linked_list *what)
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{
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register struct object *obj;
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register struct linked_list *item;
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@ -686,7 +688,8 @@ struct linked_list *what;
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* (if on STARTLEV equipage level = 0)
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*/
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choose_qst()
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void
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choose_qst(void)
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{
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bool doit = TRUE;
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bool escp = TRUE;
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@ -718,7 +721,7 @@ choose_qst()
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if (menu_overlay) /* Print the selections. The longest line is
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* Hruggek (26 characters). The prompt is 21.
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*/
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over_win(cw, hw, 20, 29, 0, 21, NULL);
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over_win(cw, hw, 20, 29, 0, 21, '\0');
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else
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draw(hw);
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