Fix a portability issue with md_hasclreol().

Some games' implementation of md_hasclreol() poked around in ncurses
internals, which does not work for some ncurses build configuration.
Most games did not actually call md_hasclreol(), so it was removed.
There is a standard terminfo function which can retrieve the value of
the clr_eol capability, so this was used for rogue5.
This commit is contained in:
John "Elwin" Edwards 2017-12-27 10:26:06 -05:00
parent a489fa501e
commit 338214459d
8 changed files with 4 additions and 86 deletions

View file

@ -110,20 +110,6 @@ md_init(void)
#endif
}
int
md_hasclreol(void)
{
#ifdef CE
return((CE != NULL) && (*CE != 0));
#elif defined (clr_eol)
return((clr_eol != NULL) && (*clr_eol != 0));
#elif !defined(__PDCURSES__)
return(clr_eol != NULL);
#else
return(TRUE);
#endif
}
static int md_standout_mode = 0;
void