Fix a portability issue with md_hasclreol().

Some games' implementation of md_hasclreol() poked around in ncurses
internals, which does not work for some ncurses build configuration.
Most games did not actually call md_hasclreol(), so it was removed.
There is a standard terminfo function which can retrieve the value of
the clr_eol capability, so this was used for rogue5.
This commit is contained in:
John "Elwin" Edwards 2017-12-27 10:26:06 -05:00
parent a489fa501e
commit 338214459d
8 changed files with 4 additions and 86 deletions

View file

@ -260,24 +260,6 @@ md_onsignal_autosave(void)
#endif
}
int
md_hasclreol(void)
{
#if defined(clr_eol)
#ifdef NCURSES_VERSION
if (cur_term == NULL)
return(0);
if (cur_term->type.Strings == NULL)
return(0);
#endif
return((clr_eol != NULL) && (*clr_eol != 0));
#elif defined(__PDCURSES__)
return(TRUE);
#else
return((CE != NULL) && (*CE != 0));
#endif
}
#ifdef _WIN32
static int md_standout_mode = 0;
#endif

View file

@ -67,7 +67,6 @@ int md_setdsuspchar(int c);
int md_shellescape(void);
void md_sleep(int s);
int md_suspchar(void);
int md_hasclreol(void);
int md_unlink(char *file);
int md_unlink_open_file(const char *file, FILE *inf);
void md_tstpsignal(void);