Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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rogue5/rogue.cat.in
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ROGUE(6) ROGUE(6)
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NAME
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rogue - Exploring The Dungeons of Doom
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SYNOPSIS
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@PROGRAM@ [ -r ] [ save_file ] [ -s ] [ -d ]
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DESCRIPTION
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Rogue is a computer fantasy game with a new twist. It is crt oriented
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and the object of the game is to survive the attacks of various mon-
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sters and get a lot of gold, rather than the puzzle solving orientation
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of most computer fantasy games.
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To get started you really only need to know two commands. The command
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? will give you a list of the available commands and the command /
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will identify the things you see on the screen.
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To win the game (as opposed to merely playing to beat other people's
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high scores) you must locate the Amulet of Yendor which is somewhere
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below the 20th level of the dungeon and get it out. Nobody has
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achieved this yet and if somebody does, they will probably go down in
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history as a hero among heroes.
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When the game ends, either by your death, when you quit, or if you (by
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some miracle) manage to win, rogue will give you a list of the top-ten
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scorers. The scoring is based entirely upon how much gold you get.
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There is a 10% penalty for getting yourself killed.
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If save_file is specified, rogue will be restored from the specified
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saved game file. If the -r option is used, the save game file is pre-
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sumed to be the default.
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The -s option will print out the list of scores.
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The -d option will kill you and try to add you to the score file.
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For more detailed directions, read the document A Guide to the Dungeons
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of Doom.
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AUTHORS
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Michael C. Toy, Kenneth C. R. C. Arnold, Glenn Wichman
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FILES
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@SCOREFILE@ Score file
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~/rogue.save Default save file
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SEE ALSO
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Michael C. Toy and Kenneth C. R. C. Arnold, A guide to the Dungeons of
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Doom
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BUGS
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Probably infinite (although countably infinite). However, that Ice
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Monsters sometimes transfix you permanently is not a bug. It's a fea-
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ture.
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4th Berkeley Distribution May 6, 1986 ROGUE(6)
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