rogue4: ask about unidentified objects by default

This commit is contained in:
John "Elwin" Edwards 2009-10-31 15:18:51 +00:00
parent f433b66dc8
commit 437daf6c31

View file

@ -20,7 +20,7 @@ bool p_know[MAXPOTIONS]; /* Does he know what a potion does */
bool r_know[MAXRINGS]; /* Does he know what a ring does */
bool ws_know[MAXSTICKS]; /* Does he know what a stick does */
bool amulet = FALSE; /* He found the amulet */
bool askme = FALSE; /* Ask about unidentified things */
bool askme = TRUE; /* Ask about unidentified things */
bool door_stop = FALSE; /* Stop running when we pass a door */
bool fight_flush = FALSE; /* True if toilet input */
bool firstmove = FALSE; /* First move after setting door_stop */