rogue4: ask about unidentified objects by default
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1 changed files with 1 additions and 1 deletions
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@ -20,7 +20,7 @@ bool p_know[MAXPOTIONS]; /* Does he know what a potion does */
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bool r_know[MAXRINGS]; /* Does he know what a ring does */
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bool r_know[MAXRINGS]; /* Does he know what a ring does */
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bool ws_know[MAXSTICKS]; /* Does he know what a stick does */
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bool ws_know[MAXSTICKS]; /* Does he know what a stick does */
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bool amulet = FALSE; /* He found the amulet */
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bool amulet = FALSE; /* He found the amulet */
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bool askme = FALSE; /* Ask about unidentified things */
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bool askme = TRUE; /* Ask about unidentified things */
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bool door_stop = FALSE; /* Stop running when we pass a door */
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bool door_stop = FALSE; /* Stop running when we pass a door */
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bool fight_flush = FALSE; /* True if toilet input */
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bool fight_flush = FALSE; /* True if toilet input */
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bool firstmove = FALSE; /* First move after setting door_stop */
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bool firstmove = FALSE; /* First move after setting door_stop */
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