Update the documentation
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<h2>NAME</h2>
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<blockquote>
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<p>rogue36 − Exploring The Dungeons of Doom</p>
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<p>rogue3 − Exploring The Dungeons of Doom</p>
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</blockquote>
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<h2>SYNOPSIS</h2>
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<blockquote>
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<p><b>rogue36</b> [ <i>save_file</i> ]</p>
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<p><b>rogue3</b> [ -s ] [ <i>save_file</i> ] [ -n <i>playername</i> ]</p>
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</blockquote>
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<h2>DESCRIPTION</h2>
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<blockquote>
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<p align="justify"><u>Rogue</u> is a computer fantasy game with a new twist. It is crt oriented and the object of the game is to survive the attacks of various
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<p align="justify"><u>Rogue</u> is a computer fantasy game with a new twist.
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It is crt oriented and the object of the game is to survive the attacks of various
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monsters and get a lot of gold, rather than the puzzle solving orientation
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of most computer fantasy games.</p>
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@ -30,7 +31,7 @@
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will identify the things you see on the screen.</p>
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<p align="justify">To win the game (as opposed to merely playing to beat
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other people high scores) you must locate the Amulet of Yendor which is
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other people's high scores) you must locate the Amulet of Yendor which is
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somewhere below the 20th level of the dungeon and get it out. Nobody has
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achieved this yet and if somebody does, they will probably go down in history
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as a hero among heros.</p>
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@ -40,24 +41,40 @@
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top-ten scorers. The scoring is based entirely upon how much gold you get.
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There is a 10% penalty for getting yourself killed.</p>
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<p align="justify">For more detailed directions, read the document A Guide
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to the Dungeons of Doom.</p>
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<p align="justify">For more detailed directions, read the document <u>A Guide
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to the Dungeons of Doom</u>.</p>
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</blockquote>
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<h2>OPTIONS</h2>
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<blockquote>
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<p align="justify">If a <i>save_file</i> argument is given, <u>rogue</u> will attempt
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to load a previously saved game from that file.</p>
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<p align="justify">With the <b>-n</b> option, <u>rogue</u> will load a game with the
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name <i>playername</i> from a location defined at compile time. If no such
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game exists, it will start one.</p>
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<p align="justify">The <b>-s</b> option prints the top-ten scores list and exits.</p>
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</blockquote>
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<h2>FILES</h2>
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<blockquote>
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<table border="0" id="table1">
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<tr>
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<td>rogue36.scr</td>
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<td>/usr/local/games/roguelike/rogue3.scr</td>
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<td width="50"> </td>
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<td>Score file</td>
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</tr>
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<tr>
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<td>rogue36.sav</td>
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<td>~/rogue3.save</td>
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<td> </td>
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<td>Default save file</td>
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</tr>
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<tr>
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<td>/usr/local/games/roguelike/rogue3save</td>
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<td> </td>
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<td>System savefiles</td>
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</tr>
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</table>
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</blockquote>
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@ -72,7 +89,8 @@ screen in reverse video which may or may not cause a core dump.</p>
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<h2>COPYRIGHT</h2>
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Rogue: Exploring the Dungeons of Doom<br>
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Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman <br>
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All rights reserved.
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All rights reserved.<br>
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License: 3-clause BSD, see LICENSE.txt for details.
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</body>
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</html>
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@ -4,9 +4,13 @@
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rogue \- Exploring The Dungeons of Doom
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.SH SYNOPSIS
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.B rogue
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[ -s ]
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[
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.I save_file
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]
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[ -n
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.I playername
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]
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.SH DESCRIPTION
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.PP
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.I Rogue
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@ -21,7 +25,7 @@ will give you a list of the available commands and the command
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.B /
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will identify the things you see on the screen.
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.PP
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To win the game (as opposed to merely playing to beat other people high
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To win the game (as opposed to merely playing to beat other people's high
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scores) you must locate the Amulet of Yendor which is somewhere below
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the 20th level of the dungeon and get it out. Nobody has achieved this
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yet and if somebody does, they will probably go down in history as a hero
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@ -30,17 +34,40 @@ among heros.
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When the game ends, either by your death, when you quit, or if you (by
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some miracle) manage to win,
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.I rogue
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will give you alist of the top-ten scorers. The scoring is based entirely
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will give you a list of the top-ten scorers. The scoring is based entirely
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upon how much gold you get. There is a 10% penalty for getting yourself
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killed.
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.PP
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For more detailed directions, read the document
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.I "A Guide to the Dungeons of Doom."
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.SH OPTIONS
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.PP
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If a
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.I save_file
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argument is given,
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.I rogue
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will attempt to load a previously saved game from that file.
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.PP
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With the
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.B -n
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option,
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.I rogue
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will load a game with the name
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.I playername
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from a location defined at compile time. If no such game exists, it will
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start one.
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.PP
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The
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.B -s
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option prints the top-ten scores list and exits.
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.SH FILES
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.ta 2i
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rogue36.scr Score file
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/usr/local/games/roguelike/rogue3.scr Score file
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.br
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~/rogue36.sav Default save file
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~/rogue3.save Default save file
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.br
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/usr/local/games/roguelike/rogue3save System savefiles
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.DT
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.SH SEE ALSO
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Michael C. Toy,
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@ -56,3 +83,5 @@ Rogue: Exploring the Dungeons of Doom
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Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman
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.br
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All rights reserved.
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.br
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License: 3-clause BSD, see LICENSE.txt for details.
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@ -6,7 +6,7 @@ NAME
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rogue - Exploring The Dungeons of Doom
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SYNOPSIS
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rogue [ save_file ]
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rogue [ -s ] [ save_file ] [ -n playername ]
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DESCRIPTION
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Rogue is a computer fantasy game with a new twist. It is crt oriented
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@ -18,36 +18,49 @@ DESCRIPTION
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? will give you a list of the available commands and the command /
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will identify the things you see on the screen.
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To win the game (as opposed to merely playing to beat other people high
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scores) you must locate the Amulet of Yendor which is somewhere below
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the 20th level of the dungeon and get it out. Nobody has achieved this
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yet and if somebody does, they will probably go down in history as a
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hero among heros.
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To win the game (as opposed to merely playing to beat other people's
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high scores) you must locate the Amulet of Yendor which is somewhere
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below the 20th level of the dungeon and get it out. Nobody has
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achieved this yet and if somebody does, they will probably go down in
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history as a hero among heros.
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When the game ends, either by your death, when you quit, or if you (by
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some miracle) manage to win, rogue will give you alist of the top-ten
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some miracle) manage to win, rogue will give you a list of the top-ten
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scorers. The scoring is based entirely upon how much gold you get.
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There is a 10% penalty for getting yourself killed.
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For more detailed directions, read the document A Guide to the Dungeons
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of Doom.
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OPTIONS
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If a save_file argument is given, rogue will attempt to load a previ-
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ously saved game from that file.
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With the -n option, rogue will load a game with the name playername
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from a location defined at compile time. If no such game exists, it
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will start one.
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The -s option prints the top-ten scores list and exits.
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FILES
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rogue36.scr Score file
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~/rogue36.sav Default save file
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/usr/local/games/roguelike/rogue3.scr Score file
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~/rogue3.save Default save file
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/usr/local/games/roguelike/rogue3save System savefiles
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SEE ALSO
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Michael C. Toy, A Guide to the Dungeons of Doom
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BUGS
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Probably infinite. Currently known bugs are: Sometimes you are still
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hungry even after you eat food and sometimes you get a monster on the
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Probably infinite. Currently known bugs are: Sometimes you are still
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hungry even after you eat food and sometimes you get a monster on the
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screen in reverse video which may or may not cause a core dump.
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COPYRIGHT
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Rogue: Exploring the Dungeons of Doom
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Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman
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All rights reserved.
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License: 3-clause BSD, see LICENSE.txt for details.
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