Update the documentation

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John "Elwin" Edwards 2009-10-24 14:12:26 +00:00
parent 9f9abbf368
commit 4d3813ab4d
3 changed files with 84 additions and 24 deletions

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@ -10,18 +10,19 @@
<h2>NAME</h2>
<blockquote>
<p>rogue36 &minus; Exploring The Dungeons of Doom</p>
<p>rogue3 &minus; Exploring The Dungeons of Doom</p>
</blockquote>
<h2>SYNOPSIS</h2>
<blockquote>
<p><b>rogue36</b> [ <i>save_file</i> ]</p>
<p><b>rogue3</b> [ -s ] [ <i>save_file</i> ] [ -n <i>playername</i> ]</p>
</blockquote>
<h2>DESCRIPTION</h2>
<blockquote>
<p align="justify"><u>Rogue</u> is a computer fantasy game with a new twist. It is crt oriented and the object of the game is to survive the attacks of various
<p align="justify"><u>Rogue</u> is a computer fantasy game with a new twist.
It is crt oriented and the object of the game is to survive the attacks of various
monsters and get a lot of gold, rather than the puzzle solving orientation
of most computer fantasy games.</p>
@ -30,7 +31,7 @@
will identify the things you see on the screen.</p>
<p align="justify">To win the game (as opposed to merely playing to beat
other people high scores) you must locate the Amulet of Yendor which is
other people's high scores) you must locate the Amulet of Yendor which is
somewhere below the 20th level of the dungeon and get it out. Nobody has
achieved this yet and if somebody does, they will probably go down in history
as a hero among heros.</p>
@ -40,24 +41,40 @@
top-ten scorers. The scoring is based entirely upon how much gold you get.
There is a 10% penalty for getting yourself killed.</p>
<p align="justify">For more detailed directions, read the document A Guide
to the Dungeons of Doom.</p>
<p align="justify">For more detailed directions, read the document <u>A Guide
to the Dungeons of Doom</u>.</p>
</blockquote>
<h2>OPTIONS</h2>
<blockquote>
<p align="justify">If a <i>save_file</i> argument is given, <u>rogue</u> will attempt
to load a previously saved game from that file.</p>
<p align="justify">With the <b>-n</b> option, <u>rogue</u> will load a game with the
name <i>playername</i> from a location defined at compile time. If no such
game exists, it will start one.</p>
<p align="justify">The <b>-s</b> option prints the top-ten scores list and exits.</p>
</blockquote>
<h2>FILES</h2>
<blockquote>
<table border="0" id="table1">
<tr>
<td>rogue36.scr</td>
<td>/usr/local/games/roguelike/rogue3.scr</td>
<td width="50">&nbsp;</td>
<td>Score file</td>
</tr>
<tr>
<td>rogue36.sav</td>
<td>~/rogue3.save</td>
<td>&nbsp;</td>
<td>Default save file</td>
</tr>
<tr>
<td>/usr/local/games/roguelike/rogue3save</td>
<td>&nbsp;</td>
<td>System savefiles</td>
</tr>
</table>
</blockquote>
@ -72,7 +89,8 @@ screen in reverse video which may or may not cause a core dump.</p>
<h2>COPYRIGHT</h2>
Rogue: Exploring the Dungeons of Doom<br>
Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman <br>
All rights reserved.
All rights reserved.<br>
License: 3-clause BSD, see LICENSE.txt for details.
</body>
</html>

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@ -4,9 +4,13 @@
rogue \- Exploring The Dungeons of Doom
.SH SYNOPSIS
.B rogue
[ -s ]
[
.I save_file
]
[ -n
.I playername
]
.SH DESCRIPTION
.PP
.I Rogue
@ -21,7 +25,7 @@ will give you a list of the available commands and the command
.B /
will identify the things you see on the screen.
.PP
To win the game (as opposed to merely playing to beat other people high
To win the game (as opposed to merely playing to beat other people's high
scores) you must locate the Amulet of Yendor which is somewhere below
the 20th level of the dungeon and get it out. Nobody has achieved this
yet and if somebody does, they will probably go down in history as a hero
@ -30,17 +34,40 @@ among heros.
When the game ends, either by your death, when you quit, or if you (by
some miracle) manage to win,
.I rogue
will give you alist of the top-ten scorers. The scoring is based entirely
will give you a list of the top-ten scorers. The scoring is based entirely
upon how much gold you get. There is a 10% penalty for getting yourself
killed.
.PP
For more detailed directions, read the document
.I "A Guide to the Dungeons of Doom."
.SH OPTIONS
.PP
If a
.I save_file
argument is given,
.I rogue
will attempt to load a previously saved game from that file.
.PP
With the
.B -n
option,
.I rogue
will load a game with the name
.I playername
from a location defined at compile time. If no such game exists, it will
start one.
.PP
The
.B -s
option prints the top-ten scores list and exits.
.SH FILES
.ta 2i
rogue36.scr Score file
/usr/local/games/roguelike/rogue3.scr Score file
.br
~/rogue36.sav Default save file
~/rogue3.save Default save file
.br
/usr/local/games/roguelike/rogue3save System savefiles
.DT
.SH SEE ALSO
Michael C. Toy,
@ -56,3 +83,5 @@ Rogue: Exploring the Dungeons of Doom
Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman
.br
All rights reserved.
.br
License: 3-clause BSD, see LICENSE.txt for details.

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@ -6,7 +6,7 @@ NAME
rogue - Exploring The Dungeons of Doom
SYNOPSIS
rogue [ save_file ]
rogue [ -s ] [ save_file ] [ -n playername ]
DESCRIPTION
Rogue is a computer fantasy game with a new twist. It is crt oriented
@ -18,36 +18,49 @@ DESCRIPTION
? will give you a list of the available commands and the command /
will identify the things you see on the screen.
To win the game (as opposed to merely playing to beat other people high
scores) you must locate the Amulet of Yendor which is somewhere below
the 20th level of the dungeon and get it out. Nobody has achieved this
yet and if somebody does, they will probably go down in history as a
hero among heros.
To win the game (as opposed to merely playing to beat other people's
high scores) you must locate the Amulet of Yendor which is somewhere
below the 20th level of the dungeon and get it out. Nobody has
achieved this yet and if somebody does, they will probably go down in
history as a hero among heros.
When the game ends, either by your death, when you quit, or if you (by
some miracle) manage to win, rogue will give you alist of the top-ten
some miracle) manage to win, rogue will give you a list of the top-ten
scorers. The scoring is based entirely upon how much gold you get.
There is a 10% penalty for getting yourself killed.
For more detailed directions, read the document A Guide to the Dungeons
of Doom.
OPTIONS
If a save_file argument is given, rogue will attempt to load a previ-
ously saved game from that file.
With the -n option, rogue will load a game with the name playername
from a location defined at compile time. If no such game exists, it
will start one.
The -s option prints the top-ten scores list and exits.
FILES
rogue36.scr Score file
~/rogue36.sav Default save file
/usr/local/games/roguelike/rogue3.scr Score file
~/rogue3.save Default save file
/usr/local/games/roguelike/rogue3save System savefiles
SEE ALSO
Michael C. Toy, A Guide to the Dungeons of Doom
BUGS
Probably infinite. Currently known bugs are: Sometimes you are still
hungry even after you eat food and sometimes you get a monster on the
Probably infinite. Currently known bugs are: Sometimes you are still
hungry even after you eat food and sometimes you get a monster on the
screen in reverse video which may or may not cause a core dump.
COPYRIGHT
Rogue: Exploring the Dungeons of Doom
Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman
All rights reserved.
License: 3-clause BSD, see LICENSE.txt for details.