Super-Rogue: convert to ANSI-style function declarations.
This fixes most of the build warnings.
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0f87d5b4d8
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59f448e92e
33 changed files with 783 additions and 518 deletions
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@ -20,15 +20,14 @@
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#include "rogue.h"
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#include "rogue.ext"
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void basic_init(struct object *cur);
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/*
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* inv_name:
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* Return the name of something as it would appear in an inventory.
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*/
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char *
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inv_name(obj, drop)
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struct object *obj;
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bool drop;
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inv_name(struct object *obj, bool drop)
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{
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reg char *pb, *tn, *pl;
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reg int wh, knowit;
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@ -183,7 +182,8 @@ bool drop;
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* money:
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* Add to characters purse
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*/
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money()
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void
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money(void)
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{
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reg struct room *rp;
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reg struct linked_list *item;
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@ -215,8 +215,8 @@ money()
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* drop:
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* put something down
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*/
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drop(item)
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struct linked_list *item;
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int
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drop(struct linked_list *item)
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{
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reg char ch;
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reg struct linked_list *ll, *nll;
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@ -281,8 +281,8 @@ struct linked_list *item;
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* dropcheck:
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* Do special checks for dropping or unweilding|unwearing|unringing
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*/
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dropcheck(op)
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struct object *op;
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bool
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dropcheck(struct object *op)
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{
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if (op == NULL)
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return TRUE;
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@ -320,9 +320,7 @@ struct object *op;
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* Return a new thing
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*/
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struct linked_list *
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new_thing(treas, type, which)
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int type, which;
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bool treas;
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new_thing(bool treas, int type, int which)
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{
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struct linked_list *item;
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struct magic_item *mi;
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@ -404,8 +402,8 @@ bool treas;
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* basic_init:
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* Set all params of an object to the basic values.
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*/
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basic_init(cur)
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struct object *cur;
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void
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basic_init(struct object *cur)
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{
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cur->o_ac = 11;
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cur->o_count = 1;
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@ -423,7 +421,8 @@ struct object *cur;
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* extras:
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* Return the number of extra items to be created
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*/
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extras()
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int
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extras(void)
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{
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reg int i;
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@ -441,8 +440,8 @@ extras()
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* pick_one:
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* Pick an item out of a list of nitems possible magic items
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*/
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pick_one(mag)
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struct magic_item *mag;
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int
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pick_one(struct magic_item *mag)
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{
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reg struct magic_item *start;
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reg int i;
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