Use more portable random seed generation.

The new function md_random_seed() has replaced time() + getpid() and
similar methods.  Putting everything in mdport.c slightly reduces the
warnings and workarounds.
This commit is contained in:
John "Elwin" Edwards 2017-01-28 15:49:41 -05:00
parent c194ec3dc9
commit 62047972cc
29 changed files with 123 additions and 81 deletions

View file

@ -31,8 +31,6 @@ main(int argc, char *argv[], char *envp[])
char *env;
struct linked_list *item;
struct object *obj;
int lowtime;
time_t now;
md_init(MD_STRIP_CTRL_KEYPAD);
@ -130,9 +128,6 @@ main(int argc, char *argv[], char *envp[])
if (!use_savedir)
md_normaluser();
time(&now);
lowtime = (int) now;
env = getenv("SEED");
if (env)
@ -146,7 +141,7 @@ main(int argc, char *argv[], char *envp[])
dnum = seed;
}
else
dnum = lowtime + md_getpid();
dnum = md_random_seed();
if (wizard || env)
printf("Hello %s, welcome to dungeon #%d\n", whoami, dnum);