Fix many compiler warnings.

There should only be two changes in behavior:

arogue7/fight.c, arogue7/fight.c: a to-hit bonus is now correctly
applied to characters who are not monks instead of monks who are not
empty-handed.

urogue/fight.c: fixed an interaction with the "debug" macro that could
cause the wrong message to be displayed.
This commit is contained in:
John "Elwin" Edwards 2021-04-14 18:55:33 -04:00
parent 6f21b5b88a
commit 6c3cd116ff
122 changed files with 374 additions and 280 deletions

View file

@ -730,14 +730,12 @@ wake_monster(int y, int x)
register struct room *trp;
register const char *mname;
bool nasty; /* Will the monster "attack"? */
char ch;
if ((it = find_mons(y, x)) == NULL) {
msg("Can't find monster in show");
return (NULL);
}
tp = THINGPTR(it);
ch = tp->t_type;
trp = roomin(&tp->t_pos); /* Current room for monster */
mname = monsters[tp->t_index].m_name;