Fix many compiler warnings.
There should only be two changes in behavior: arogue7/fight.c, arogue7/fight.c: a to-hit bonus is now correctly applied to characters who are not monks instead of monks who are not empty-handed. urogue/fight.c: fixed an interaction with the "debug" macro that could cause the wrong message to be displayed.
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122 changed files with 374 additions and 280 deletions
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@ -730,14 +730,12 @@ wake_monster(int y, int x)
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register struct room *trp;
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register const char *mname;
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bool nasty; /* Will the monster "attack"? */
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char ch;
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if ((it = find_mons(y, x)) == NULL) {
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msg("Can't find monster in show");
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return (NULL);
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}
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tp = THINGPTR(it);
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ch = tp->t_type;
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trp = roomin(&tp->t_pos); /* Current room for monster */
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mname = monsters[tp->t_index].m_name;
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