Fix many compiler warnings.
There should only be two changes in behavior: arogue7/fight.c, arogue7/fight.c: a to-hit bonus is now correctly applied to characters who are not monks instead of monks who are not empty-handed. urogue/fight.c: fixed an interaction with the "debug" macro that could cause the wrong message to be displayed.
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122 changed files with 374 additions and 280 deletions
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@ -515,9 +515,11 @@ roll_em(struct thing *att_er, struct thing *def_er, struct object *weap,
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}
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else if (att == &pstats) { /* Player attacks monster */
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def_arm = def->s_arm - dext_prot(def->s_dext);
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if (player.t_ctype == C_MONK) /* no strength bonus for monk */
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if (player.t_ctype == C_MONK) {
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/* no strength bonus for monk */
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if (weap == NULL)
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hplus += att->s_lvl/5; /* monks hplus varies with level */
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}
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else
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hplus += str_plus(str_compute())+dext_plus(dex_compute());
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}
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