Fix many compiler warnings.

There should only be two changes in behavior:

arogue7/fight.c, arogue7/fight.c: a to-hit bonus is now correctly
applied to characters who are not monks instead of monks who are not
empty-handed.

urogue/fight.c: fixed an interaction with the "debug" macro that could
cause the wrong message to be displayed.
This commit is contained in:
John "Elwin" Edwards 2021-04-14 18:55:33 -04:00
parent 6f21b5b88a
commit 6c3cd116ff
122 changed files with 374 additions and 280 deletions

View file

@ -500,7 +500,7 @@ steal(void)
msg ("You can't steal from stone!");
return;
}
if (isinvisible = invisible(tp)) mname = "creature";
if ( (isinvisible = invisible(tp)) ) mname = "creature";
else mname = monster_name(tp);
/* Can player steal something unnoticed? */