Fix many compiler warnings.

There should only be two changes in behavior:

arogue7/fight.c, arogue7/fight.c: a to-hit bonus is now correctly
applied to characters who are not monks instead of monks who are not
empty-handed.

urogue/fight.c: fixed an interaction with the "debug" macro that could
cause the wrong message to be displayed.
This commit is contained in:
John "Elwin" Edwards 2021-04-14 18:55:33 -04:00
parent 6f21b5b88a
commit 6c3cd116ff
122 changed files with 374 additions and 280 deletions

View file

@ -91,7 +91,8 @@ do_zap(struct thing *zapper, struct object *obj, coord *direction, int which,
y += direction->y;
x += direction->x;
}
while (shoot_ok(winat(y, x)) && !(y == hero.y && x == hero.x));
while (shoot_ok(CCHAR( winat(y, x)) ) &&
!(y == hero.y && x == hero.x));
if (y == hero.y && x == hero.x)
is_player = TRUE;