Fix many compiler warnings.
There should only be two changes in behavior: arogue7/fight.c, arogue7/fight.c: a to-hit bonus is now correctly applied to characters who are not monks instead of monks who are not empty-handed. urogue/fight.c: fixed an interaction with the "debug" macro that could cause the wrong message to be displayed.
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122 changed files with 374 additions and 280 deletions
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@ -91,7 +91,8 @@ do_zap(struct thing *zapper, struct object *obj, coord *direction, int which,
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y += direction->y;
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x += direction->x;
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}
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while (shoot_ok(winat(y, x)) && !(y == hero.y && x == hero.x));
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while (shoot_ok(CCHAR( winat(y, x)) ) &&
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!(y == hero.y && x == hero.x));
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if (y == hero.y && x == hero.x)
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is_player = TRUE;
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